For the a lot to do with skyrim

Post » Fri Jun 08, 2012 8:34 pm

They need to make less loading screens that's a start and to me if feels like the main story line was really short and I enjoyed it a lot they made it so you kill the dragon and that's it ...like for real it felt short to me I went through it no problem and smacked my enemy's down but still they should of kept it going if I honestly thought about it that main quest only took me like 1 hour and 30 mins to beat don't get me wrong I walked away from it for alittle to leave up because I didn't want to beat it that fast so honestly they should make a dlc for a longer story line
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xxLindsAffec
 
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Post » Sat Jun 09, 2012 2:16 am

I'm sorry, I can't read this. I need this stupid thing to comprehend written text called punctuation.
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Haley Cooper
 
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Post » Sat Jun 09, 2012 4:40 am

It was short and basically plot was to predictable and to presumptious. The race you choose is purely aesthetic. Also had a very limited faction content. I feel they did all this to trim it down so that it will run without too many loading times for console. Had they developed this game with PC in mind I feel we would have a more comprehensive storyline.
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Kirsty Wood
 
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Post » Fri Jun 08, 2012 7:31 pm

yeah, its really short, but there's tons of other quests to do, so no big deal.
also the power of the enmies varies depending on your character level, so if you want a challenge try do it around lvl45 on master level.
about the loading times, I think they can't do nothing about that, its a matter of specs.
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Solène We
 
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Post » Fri Jun 08, 2012 4:36 pm

They need to make less loading screens that's a start and to me if feels like the main story line was really short and I enjoyed it a lot they made it so you kill the dragon and that's it ...like for real it felt short to me I went through it no problem and smacked my enemy's down but still they should of kept it going if I honestly thought about it that main quest only took me like 1 hour and 30 mins to beat don't get me wrong I walked away from it for alittle to leave up because I didn't want to beat it that fast so honestly they should make a dlc for a longer story line
All one sentence.
Seriously, I bet that is how you actually speak, without taking a breath. No idea what any of that meant. Punctuate man...
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GPMG
 
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Post » Sat Jun 09, 2012 12:38 am

no put the story line to rest. They don't need to elaborate on that with dlc.
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I’m my own
 
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Post » Fri Jun 08, 2012 8:17 pm

It was short and basically plot was to predictable and to presumptious. The race you choose is purely aesthetic. Also had a very limited faction content. I feel they did all this to trim it down so that it will run without too many loading times for console. Had they developed this game with PC in mind I feel we would have a more comprehensive storyline.

how could you predict shouts, the blades and paathurnax on your first playthrough? (excluding watching spoilers obviously)
races actually have different abilities, thus they are less relevant than previous TES games, for example khajiits have night vision that is really useful.
idk if by "faction content" you mean the civil war or both civil war and guilds, but they are not that short in my opinion.
this said, I think you are probably right about the fact that if it was a PC only game it could've been bigger and it has been trimmed down to fit in consoles, but I play on the xbox360 so I'm happy to being able to play this game, and I been playing it for 350+ hours, so its not that short.
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Killah Bee
 
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Post » Fri Jun 08, 2012 8:40 pm

Snipz.
I'm just going to repost what you said with some randomly placed dots:

They need to make less loading screens that's a start. and to me if feels like the main story line was really short. and I enjoyed it a lot they made it so you kill the dragon and that's it ...like for real it felt short to me I went through it no problem. and smacked my enemy's down but still they should of kept it going. if I honestly thought about it that main quest only took me like 1 hour and 30 mins to beat. don't get me wrong I walked away from it for alittle to leave up because I didn't want to beat it that fast. so honestly they should make a dlc for a longer story line.
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Lou
 
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Post » Fri Jun 08, 2012 6:20 pm

how could you predict shouts, the blades and paathurnax on your first playthrough? (excluding watching spoilers obviously)
races actually have different abilities, thus they are less relevant than previous TES games, for example khajiits have night vision that is really useful.
idk if by "faction content" you mean the civil war or both civil war and guilds, but they are not that short in my opinion.
this said, I think you are probably right about the fact that if it was a PC only game it could've been bigger and it has been trimmed down to fit in consoles, but I play on the xbox360 so I'm happy to being able to play this game, and I been playing it for 350+ hours, so its not that short.

what I mean is. Have you played Morrowind by any chance? It just seems that when you look at the map of skyrim and compare all the areas to morrowind. You get skyrim full of caves and morrowind with more cities, more factions, and more of an embelished story. I mean from the uninitiated perspective skyrim is huge, but really? when you compare this to previous games?

and the story of skyrim to me was as predictable of what the trend is. The story seemed all too generic with what has been released from other games in the past. Morrowinds story was highly original and you're not really sure where its going. as far as paathurnax, I found it was epic only that it was generic. Say alduins wall, the lost blades temple. It's all uneventful and too predictable for what rpg's have already done, and always do.
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Christina Trayler
 
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Post » Fri Jun 08, 2012 3:56 pm

This is gaming journalism at its finest.
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Ricky Rayner
 
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Post » Fri Jun 08, 2012 9:00 pm

what I mean is. Have you played Morrowind by any chance? It just seems that when you look at the map of skyrim and compare all the areas to morrowind. You get skyrim full of caves and morrowind with more cities, more factions, and more of an embelished story. I mean from the uninitiated perspective skyrim is huge, but really? when you compare this to previous games?

yes I played morrowind and I see your point, but do remember that in morrowind all houses looked the same, it was like one house copy-pasted ad infinitum and dungeons too, pretty much like in oblivion. i kinda prefer less houses but more variety.
For the quests matter I don't see all this difference between morrowind, oblivion and skyrim, its good ol' "go there, speak to a dude, go to dungeon, retrieve object/kill guy, go back and report" and this will never change, unless they make a new game called "the Sims in Skyrim" where marriage is developed and you can have kids, hopefully they won't.
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Kelli Wolfe
 
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Post » Fri Jun 08, 2012 10:53 pm

yes I played morrowind and I see your point, but do remember that in morrowind all houses looked the same, it was like one house copy-pasted ad infinitum and dungeons too, pretty much like in oblivion. i kinda prefer less houses but more variety.
For the quests matter I don't see all this difference between morrowind, oblivion and skyrim, its good ol' "go there, speak to a dude, go to dungeon, retrieve object/kill guy, go back and report" and this will never change.

your wrong in that respect. I don't see where everything looks even remotely the same in morrowind. Down to the architecture within. Every room, every building inside and out was unique?! I do see with the technology for the time, 10 years, they made some huge advancements so I got to hand it to the crew that made this game. But the main questline and story is remarkable. I just think skyrim could use more plot twists. Also you want to talk about everything looking the same. LOok at skyrim. Every cave enterance, down to the same floorplans. I mean there is some really unique areas in morrowind and some really cool building designs.
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Tamika Jett
 
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Post » Sat Jun 09, 2012 2:04 am

your wrong in that respect. I don't see where everything looks even remotely the same in morrowind. Down to the architecture within. Every room, every building inside and out was unique?! I do see with the technology for the time, 10 years, they made some huge advancements so I got to hand it to the crew that made this game. But the main questline and story is remarkable. I just think skyrim could use more plot twists. Also you want to talk about everything looking the same. LOok at skyrim. Every cave enterance, down to the same floorplans. I mean there is some really unique areas in morrowind and some really cool building designs.

they both have their up and downs, in morrowind I noticed more how in every city there were buildings that looked exactly the same both outside and inside of course the style was different from a city to another, in skyrim I only noticed that the majority of the inns are exactly the same in the interior, did you?
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Star Dunkels Macmillan
 
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Post » Fri Jun 08, 2012 6:44 pm

they both have their up and downs, in morrowind I noticed more how in every city there were buildings that looked exactly the same both outside and inside, in skyrim I only noticed that the majority of the inns are exactly the same in the interior, did you?

To me skyrim looks more copy generated than morrowind. It just seems like morrowind it wasn't as noticeable!?
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Jeremy Kenney
 
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Post » Fri Jun 08, 2012 4:01 pm

To me skyrim looks more copy generated than morrowind. It just seems like morrowind it wasn't as noticeable!?

well, it was a long time ago, its probably because now we are too used to good looking 3d models so we notice more little details than before, just my opinion
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Paul Rice
 
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Post » Fri Jun 08, 2012 8:47 pm

yeah, its really short, but there's tons of other quests to do, so no big deal.
also the power of the enmies varies depending on your character level, so if you want a challenge try do it around lvl45 on master level.
about the loading times, I think they can't do nothing about that, its a matter of specs.

Microsoft should stop milking the 360 and both they and sony should upgrade their consoles so the rest of us don't have to be so hindered by them. it gets tiring thinking how games could be were it not for outdated consoles.

inb4 "pc elitist" I play 360 as well as pc.
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Reven Lord
 
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