I could script the equivalent of an “event” which would check if they were doing certain things and playing certain AI and set them back, but sometimes they would just get stuck and switch back and forth constantly.
So I am presently researching, whether there is a way in Papyrus and the new CK to permanently change a reference’s AI. If it means creating a new spawn from their base that is fine, so long as the changes effect only the active reference and not all references to that base.
