Deep thought.......Marketing hyped the game.
Companion system nullifies any difficulty setting. This GREATLY upsets me.
I haven't noticed this? How is it a problem for you? A few examples wouldn't hurt, so everyone knows what you want fixed exactly.
Everyone talking like Arnold while the kids have an American accent? WTHell??????? Anybody notice this?
Book reading and NPC's have lost their flavor: Actually, IMHO, reading books and overhearing NPC's at the right time, should have been the only ways to get to quests
Fast travel should have been EXTREMELY limited also
Book reading and NPC's have lost their flavor: Actually, IMHO, reading books and overhearing NPC's at the right time, should have been the only ways to get to quests
Fast travel should have been EXTREMELY limited also
I agree, there's far too little involvement of the books and the NPC dialogue. For the most part, you can ignore everything the NPCs say, and read books only to see if there's a skill point. Seems very hollow.
I don't think FT needs to be limited. Just need to include more lore-friendly alternatives for those that want them. Better carriage system would have been great. Also, the ability to use courriers to send messages would have been awesome.
I feel ripped off, in one sense, as a paying customer. Bethesda dropped the ball and should have chosen customers who actually played past TES titles on varying difficulty levels to alpha & beta this title...they didn't and it shows: The complaining on this forum
