Here's where my problem comes in. Since I've always had relatively weak PCs around the house (laptops, specifically), I've been primarily been a console gamer (as in my more powerful platforms have always been consoles) since the SNES and worked my way up the chain of PlayStations to where I am now (with my PS3). I don't recall if I've ever had framerate issues with previous console generations, but this generation, I occasionally notice some lackluster framerates in some of my PS3 games (Dragon Age: Origins, for how terrible it looked, was a surprising culprit and my nominee for both the worst graphics I've seen on a PS3 and the worst framerates I've seen on a PS3). I have other examples besides Dragon Age: Origins, such as, for some reason, Assassin's Creed: Brotherhood (II ran more smoothly and they aren't graphically different: maybe it has to do with the size of Rome). I hate some of these framerates and something I've been wondering for quite a while is why don't console games have changeable graphical settings or changeable other game settings that may affect framerate? Of course, I'm not asking for higher settings being possible (We don't need to go around blowing up our consoles.), but rather for lower. Why do the developers always decide what the acceptable framerate for console games are? I'd scale back whatever I need to to get some higher framerates, but they won't let us. How difficult would this really be too implement? They could just copy it directly from the PC versions of games, in the case of multiplatform games, right?
P.S. Is Warband a different game from just Mount and Blade? I spent several hours playing the demo before I realized my evening had dissipated and I thoroughly enjoyed it. I'd like to buy a copy of the game from Best Buy, but perhaps someone could recommend it or advise against getting it, first? I'm a very big fan of the building my own army aspect and I love the huge battles. I'm not too big of a fan of the combat, specifically, but racing around the desert on horseback while being chased by several enemy riders and seeing a battle of several dozen soldiers in the distance embodied sheer joy.
P.S. II: How many framerates per second are enough for the human eye to not notice anything odd?
