Dynavision has problems with leaving script traces even after you remove it. The bloated save file that I have, had this mod installed and re-installed a couple of times. I don't have proof but if you search through the official thread of the mod, a user posted their own papyrus log. The issue was noted on the Dynavision thread in Nexus and the author is looking into it.
Since I did a clean reinstall of my game, and I mindlessly didn't keep my bloated save file. I'm gonna give the list of lite to > script heavy mods that I had when the problem started snow balling.
-Skyrim Monster Mod
-Deadly Dragons + DD Textures
-Duel
-Occupy Skyrim
-Total Realism Basic Needs
-Advance Kill Moves
-Dovahkin relaxes too
-Multi Marriage/Followers
And also during that timespan, I uninstalled and reinstalled some mods one of them is Dynavision, Deadly Dragons, and Total Realism.
This is my mod list activated during that time:
Spoiler http://i39.tinypic.com/14cdx1l.gif
Stilllogicz also posted his mod list on that thread;
Spoiler http://forums.nexusmods.com/index.php?/topic/634952-33mb-save-game-bloat/page__st__10
Also note that I had patch 1.5 when the save bloat started. And I didn't even put much play time into those saves. It just started bloating on such a short notice.
I'm trying to recreate the problem but I'm running everything on Skyrim version 1.4.27. The reason I'm doing this is because I had no problems with all of those mods before I updated to patch 1.5, and I'm trying to prove it by testing each one at a time on a clean save. I will also give them enough play time to develop inside the game by playing like I normally did when the problem started happening. After I go through those heavy mods, then maybe I'll do the same with Skyrim patch 1.5.
So far I have Skyrim Monster Mod installed, and I'm travelling and exploring new areas around Skyrim. Bumping into new creatures every minute or so, so there will be a lot of dead bodies littered around. I'm saving frequently and I'm noticing a few reasonable jumps on kb, +200kb every time I run, and expand the map by exploring. I think its reasonable jump.. and also note that its not a constant increase. It also goes down by 100kb when enough time has pass by.