So then I turn around and start heading back to where the cages are and wth?! The sabrecat is now out of the cage! Okay, fine I'll kill the... he's not attacking me. So upon examining further I see his cage is still shut and locked. So I quickly save and unlock the cage. ROAR!! He's pissed now! So obviously his AI was set as if he was still in the cage, though he was walking around everywhere. So I reloaded and left it as is. Now I have a nice friendly sabrecat in a hideout.

I've had a few other encounters like this were an NPC acts as if being in a different situation than it currently is in.





It must be a texture bug. Like the hostile foxes were actually supposed to be wolf textures? 