Key:
(Example: Str- 6+1 > 8)
+ Means something added at the beginning to the stat
> Means what it is after I have an implant.. uhh.. Implanted
* Means a starting trait
** Means a special Implant
[Example: Nuka Chemist (90 Science)]
(90 Science) Means the requirement
??? Means unknown or a variable
Important Info:
40 Special Points are available for each character
Skill points per level is (10+0.5[INTEL]=SP)
Tag Skills will always be 100 (With the exception of Survival)
You may have 1 implant per END level up to 9 at level 10.
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1. ??? (Sneaking Sniper/ NCR)
Special:
Str- 5 > 6
Agl- 8+1 > 10
Intl- 5 > 6
Per- 6
End- 5
Luck- 9 > 10
Chr- 2 > 3
Tag:
Guns
Sneak
Repair
Major Perks (15):
*Small Frame
*Built To Destroy
Rapid Reload (2 / Ag 5/ Guns 30)
Comprehension (4)
Educated (4)
Run 'n Gun (4/ Guns 45)
The Proffesional (6/ Guns 45)
Commando (8)
Finesse (10)
Silent Running (12/ Ag 6/ Sneak 50)
Adamantium Skeleton (14)
Jury Rigging (14)
Weapon Handeling (16)
Better Criticals (16/ Pe and Lk 6)
Grim Reapers Sprint (20)
???
???
Basically sneaks around and snipes everything within his reach. Putting the Implant in for strength is very important so that you may use the Anti-Material Rifle. Equipment consists of a sniper, and some close combat weapons, light armor, and the 1st Recon Beret. Outdoor locations use the Anti Material Rifle and indoor use the Riot Shotgun, Ranger Sequoia, or Mysterious Magnum. The All-American is a good choice as well.
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2. ??? (Explosives and Unarmed Beserker/ Mr. House/ hardcoe)
Special:
Str- 9 > 10
Agl- 3 > 4
Intl- 6 > 7
Per- 3 > 4
End- 9 > 10
Luck- 7 > 8
Chr- 3 > 4
Tag:
Explosives
Unarmed
Survival (For hardcoe)
Major Perks:
*Heavy Handed
*Loose Cannon
**Monocyte Breeder
**Sub Dermal Armor
Demolition Expert (3)
Stone Wall
Strong Back
Splash Damage
Paralyzing Palm
Toughness (3)
Percing Strike
Unstoppable Force
???
???
???
A killing machine who gets up close for all his kills and for everything too hard to kill he blows them up! Equipment focuses mostly on powerful unarmed weapons and a grenade machine gun.
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3. ??? (Energy Weapons Destroyer/ Legion)
Special:
Str- 6 > 7
Agl- 5 > 6
Intl- 6 > 7
Per- 9 > 10
End- 6
Luck- 8 > 9
Chr- 1
Tag:
Energy Weapons
Repair
???
Major Perks:
*Built to Destroy
*Trigger Discipline
** Sub Dermal Armor
Vigilant Recycler
Commando
Toughness (2-3)
Finesse
Plasma Spaz
Laser Commander
Meltdown
Better Criticals
???
???
???
???
Rather difficult and has only one combat option. Planned to be evil so wipe out the Brotherhood of steel for a bunch of weapons and armor! Important equipment is the Enclave Remnant armor, Gauss Rifle, Gatling laser, and a small firearm like Pew Pew. Made more for direct combat and not for sneaking. Headshot everything you can with your Gauss Rifle and finish off tough enemies with your Gatling Laser.
