Game always lag when I'm in interior which has a lot of NPC

Post » Wed Mar 30, 2011 8:39 am

For example, I am using a mod which placed 5 merchant NPCs in Doc Mitchell' house, and a mod which gather all of my companion in Lucky38 room. Whenever I'm either one of these interior, my game become very lag, sometime freeze or even crash.

However if I'm in interior of vanilla game, such as vault 21, It also has a lot of NPC, but I will not experience lag in there.

What is the cause of this issue and how can I solve it?
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Charlotte X
 
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Post » Wed Mar 30, 2011 3:04 am

Could you post a list of the mods you are using, and a DXDiag?
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Baby K(:
 
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Post » Wed Mar 30, 2011 4:29 am

Almost forgot this post...

I had use a lot of mod, and some of them I can't remember the name.

Mods:
Angelica Race mods
Angel Race mods
Real Time Settler
Open World
Valley of Giant
Project Nevada
Tales from the Burning Sands
War Never Changes
Run the Lucky 38
World of Pain
New Vegas Bounties
New Vegas Bounties II
Underground Hideout New Vegas
Grave Digger
Carry Savior Armor
Tactical harness New Vegas
Animated Prostitution
Save Cass
New Vegas Replayability By Dandys
The New Bison Steve Hotel
Driveable Motorcycle
Ghost Armor HGEC
Centered 3rd Person Camera
Coodspring Filler
Fallout Heroes
Brotherhood and House Alliance
Wasteland Defense
Light Saber
Beyond the Bolders
Lucky38
MAC
CONELRAD
Dead Money - No Collar Explosion and Poison Cloud Damage
Flying Crypian

my mod


DxDiag:
Operating System: Windows 7 Ultimate 32-nit( 6.1, Build 7600 )
System Manufacturer: Acer
System Model: Aspire 4930
BIOS: InsydeH2O Version V1.09
Processor: Intel Core 2 Duo CPU P7350 @ 2.00GHz( 2 CPUs ), ~2.0GHz
Memory:4096MB RAM
Page file: 1967MB used, 4170MB available
DirectX Version: DirectX 11

Display Card Name:NVIDIA GeForce 9300M GS
DAC Type: Integrated RAMDAC
Approx. Total memory: 1521 MB
Current Display Mode: 1280 x 800 ( 32 bit ) ( 60 Hz )

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CYCO JO-NATE
 
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