Games you thought were great, but were slated by the media.

Post » Sat Jul 30, 2011 1:01 pm

Well i always felt the way that this game was treated was unfair, it's called "Colosseum: Road to Freedom", it came out in 2005 and received a wide variety of fives and sixes across the board from the media in their infinite wisdom.

the main complaint against it was that the camera was somewhat awkward, and yes it was, but past that was probably the best gladiator game i ever played, it had attention to detail, loads of depth, multiple endings and wonderful music, i never met a gamer that remembers that game that didn't like it, and it seems to be fondly remembered on youtube.

http://www.youtube.com/watch?v=fCLq33jAOKk

Which games if any do you think didn't get the credit you felt they deserved?
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CxvIII
 
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Post » Sun Jul 31, 2011 2:55 am

Alpha protocal.
"Buggy, ugly, bad gameplay."

2 bugs, looked fine, its an rpg not a fps.

Mirrors edge. I dont even understand why this was hated.
Metro 2033 (it was considered average iirc, its so much better than that).
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Eve(G)
 
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Post » Sat Jul 30, 2011 3:00 pm

Nox
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Matt Gammond
 
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Post » Sat Jul 30, 2011 11:46 pm

Brink
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Leilene Nessel
 
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Post » Sat Jul 30, 2011 5:26 pm

Alpha protocal.
"Buggy, ugly, bad gameplay."

2 bugs, looked fine, its an rpg not a fps.

Mirrors edge. I dont even understand why this was hated.
Metro 2033 (it was considered average iirc, its so much better than that).

Fully agreed on all three games. Especially Alpha Protocol though, I thoroughly enjoyed that game.
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Nadia Nad
 
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Post » Sat Jul 30, 2011 6:14 pm

It's obviously an original xbox game ported to the 360, it really isn't very good, and it got a metacritic score of 56, but I still really enjoyed playing Tenchu Z. Don't ask me why, I don't have a logical answer, but I got really engrossed in it.
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Samantha hulme
 
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Post » Sat Jul 30, 2011 11:22 am

Sacred 2 for the Xbox 360. Sure it's not as good as the PC version but it wasn't a bad port overall and I have enjoyed my time with the game.
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Natasha Biss
 
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Post » Sat Jul 30, 2011 12:15 pm

Mirrors edge. I dont even understand why this was hated.
Metro 2033 (it was considered average iirc, its so much better than that).

So much this.
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LittleMiss
 
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Post » Sun Jul 31, 2011 12:08 am

I second Metro 2033. That game was amazing. Granted it wasn't perfect by any means and had lots of room for improvement, but the story, atmosphere, and voice acting were outstanding.
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Carlos Vazquez
 
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Post » Sat Jul 30, 2011 12:25 pm

Sacred 2 for the Xbox 360. Sure it's not as good as the PC version but it wasn't a bad port overall and I have enjoyed my time with the game.

Loads of fun imho, and I just loved the easter eggs. And while it may have 'dumbed down' features, like those god awful exclamation marks over quest givers heads, mess up your build and you are going to suffer.
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Richard
 
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Post » Sat Jul 30, 2011 5:00 pm

I'v not played it but it was rated low but I've heard from other gamers it has a charm.DEADLY PREMONITION

Any truth.to that
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Shaylee Shaw
 
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Post » Sun Jul 31, 2011 12:58 am

Sacred 2 for the Xbox 360. Sure it's not as good as the PC version but it wasn't a bad port overall and I have enjoyed my time with the game.

Could not agree more, Sacred 2 is a very fun game and I can't wait for the 3rd one whenever it comes out.
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Catharine Krupinski
 
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Post » Sat Jul 30, 2011 11:35 pm

It's obviously an original xbox game ported to the 360, it really isn't very good, and it got a metacritic score of 56, but I still really enjoyed playing Tenchu Z. Don't ask me why, I don't have a logical answer, but I got really engrossed in it.

I played it, but I found it repetative. It was always the same mission, and if you stuck to rooftops it was easy. Combat wasnt that good, so ou had to play as a stealth character, it was fun for some time. But eventuall it got tooo repetative for me. For an original xbox game, it did pretty well though.

It should get a sequal though. Oly need to fix the combat and the level design, and I would love it.
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Liv Staff
 
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Post » Sat Jul 30, 2011 9:19 pm

King's Field IV and the whole series, really. Most of the bad that's said about it is true -- clunky controls, slow, plodding gameplay (which isn't necessarily a bad thing, just requires patience), etc. But some of it is just completely false, like it having a non-existent story. It's just a case of incredibly minimalistic storytelling that's really fantastic; there are tons of details that hint toward the story if you care to look and notice. The atmosphere is also one of the most amazing I've ever been thrown into in a game.
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Guy Pearce
 
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Post » Sat Jul 30, 2011 9:19 pm

Deadly Premonition.
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Liv Staff
 
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Post » Sat Jul 30, 2011 10:19 pm

Duke Nukem Forever - Not so much great, but it was fun while it lasted.
Dead Space - The original didn't score that great.
The Force Unleashed I/II - First was amazing, second was good but FAR too short. Also committed the Dragon Age II crime of reusing environments.
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Kayleigh Williams
 
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Post » Sat Jul 30, 2011 11:54 pm

I second Metro 2033. That game was amazing. Granted it wasn't perfect by any means and had lots of room for improvement, but the story, atmosphere, and voice acting were outstanding.


Yea, Metro 2033 had its share of problems and wasn't my cup of tea, but it looked like an amazing game watching over a friend's shoulder. It was definitely underrated, imo.
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Phillip Hamilton
 
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Post » Sat Jul 30, 2011 7:49 pm

The original Assassin's Creed.
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Ashley Campos
 
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Post » Sun Jul 31, 2011 1:16 am

Star Wars Demolition. Awesome arena battles and environmental hazards, with long, epic matches.


Robot Wars: Same sort of things, really. Robot design was fun, the only bad thing was the horrific load times between menus.
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R.I.p MOmmy
 
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Post » Sat Jul 30, 2011 5:25 pm

Dino D-Day. Reviews complained that the game got repetitive... its a shooter that adds in Dinosaurs as a playable class and has objectives. Of course it gets repetitive, doesn't make it any less fun.
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flora
 
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Post » Sat Jul 30, 2011 11:10 pm

Dead Space - The original didn't score that great.


http://www.metacritic.com/game/xbox-360/dead-space :P

I can't think of any underrated games that I've played, which is rather sad. Basically means I've been buying just the highly rated games (It's hard to buy a game if there's a lot of negative feedback for it).

Actually, I do remember one game I truly loved (and would give anything to play it again) that kind of faded off the radar, and that was King's Quest VIII: Mask of Eternity. That was a damn fine action/adventure game.
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Cheryl Rice
 
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Post » Sat Jul 30, 2011 4:51 pm

http://www.metacritic.com/game/xbox-360/dead-space :P


http://www.oxmonline.com/article/reviews/xbox-360/a-f/dead-space :P
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Isabella X
 
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Post » Sat Jul 30, 2011 5:07 pm

Mirrors edge. I dont even understand why this was hated.


Agreed. Also Doom 3 and Quake 4, fun old-fashioned shooters, what's not to like?
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Lori Joe
 
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Post » Sat Jul 30, 2011 3:12 pm

YES! I love Colosseum: Road to Freedom! Pure awesome, though I could see a lot of room for improvement with regards to more RPG aspects. The combat is spot-on, though it took a while to get used to it. I also loved the training days, though I only did the exercising one because it was easiest. Once it comes down in price, I'm buying Gladiator: Begins, which is by the same dev studio and is the PSP incarnation of C:RtF. Warriors of the Lost Empire was also developed by Goshow, I really liked the combat and skills. The dev team is pretty good for historical accuracy, much better than Shadow of Rome did in the historic-fidelity department with regards to actual gladiatorial combat.

Hmm, what other games did critics dislike that I like?
Primal - I like the story, and I really like the voice acting and the characters. Non-combat exploration mechanics are decent, but combat is sadly lackluster. They got the shape-shifting spot-on, but by the time the 4th form is acquired there isn't much opportunity to use it against enemies. Another gripe is the lack of utilizing the rumble/vibration feature for combat, it really would have injected some life into the whole savagery of it.

Despite that, I think the combat/exploration was done pretty well. My main gripe is with the 2nd of the four realms, the under-water one, because it is so blasted easy to get turned around - there really needed to be a HUD mini-map. And despite all the models and textures being slick, the GUI representing demon form energy and Scree's energy was especially lackluster and drab - compared to, say, the lovely HUD art for Legacy of Kain: Defiance. Aside from that, once you get used to the combat it isn't so bad. I've certainly played worse games, so I'm sure why critics trashed this one so harshly.

Warriors of the Lost Empire - great game, I sunk a few hundred hours into it playing all four character. Yes, there are about 20 dungeons you can explore and you have to grind through the same ones over and over to level up enough. BUT despite that repetition, the combat is engaging enough that I really didn't mind at all! And I'm usually one who has little patience for hack-n-slash games. It does have its flaws: one of the four characters in particular is poorly balanced, some of the skills are less useful than others; and aside from weapon choice, I ended up distributing my stats the same for all the characters, which indicates that my stat placement doesn't exert enough influence (in the long run) in addition to the auto-progression for character levels. Another flaw is the inconsistent graphic quality - some textures are nice and crisp, while others are blocky and almost pixellated. I can understand why critics might not like the game, it probably isn't to everyone's tastes, but it really clicked with me and I had a lot of fun with it.
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Damien Mulvenna
 
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Post » Sat Jul 30, 2011 7:36 pm

God Hand
Dark Messiah of Might & Magic
Arx Fatalis
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rolanda h
 
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