I need some advice for my thief build and I'm fairly new to the game. I've also never played a thief character, so any help/feedback is appreciated!
(note: also new to board, let me know if topics about builds are obnoxious or not allowed!)
Archery: 9 points, 5/5 in Overdraw and taking it up to Power shot in the left sde
One Handed: 3 points in Armsman, just in case... can easily be a throwaway
Light Armor: Left side up to Wind Walker, 5/5 in Agile Defender
Smithing: 5 points up to Dragon Smithing
Sneak: 9 points, everything except 1/5 in Stealth
Illusion: 9 points, everything on the right side plus Dual Cating
Enchanting: 8 points, 5/5 in Enchanter and all the perks in the middle
I guess I'm not sure if Smithing is necessary or even that many points into Light Armor for a thief. I'm still undecided as to what armor I should use. I've seen many thief builds that don't use smithing. I also started using robes in early levels to help my magicka pool and I ended up using Alteration spells to boost my defense. I don't really like the look of light armor and I like running around with a bow and robes on -- this is more for roleplaying thananything else. Do any thieves use the mage armor path? I'm thinking I could get away from it, because being a thief is about minimizing contact right? It doesn't sound like a priority for my thief character to have much defense.
also, I sort of just picked Illusion because it made the most sense. Do I need all those perks? If you can recommend me a better magic tree for a thief... or if I don't even need to bother with magic to have fun with a thief build, let me know what you think!
Also, what are the most necessary enchanting perks? Do I really need 5/5 Enchanter to create good gear?
