For instance, I want to find all books in the area... are maybe I want to find the guard farthest away from the player, so he runs and sounds the alarm while his two buddies pummel the player.
The only thing I can think of is calling a FindRandom(thing) 50 or 60 times and keep popping unique hits into an array. There has to be a better way...
Am I missing a command or something? Or did Beth really not implement something like FindNthReferenceOfType() in Papyrus?


. Finding all the references of a type in a cell is all very well, but if your character is outdoors and near a cell boundary then there's a bit of a problem