Getting smiths to upgrade your gear

Post » Tue Jun 19, 2012 11:49 am

So this is what I want to see in the near future. I want to go to a smith and ask him to upgrade my gear. He will say no as he is way to busy. Fine, that's an honest answer. However if you do certain quest for him he will feel obligated to improve your weapon/armor. This will vary from smith to smith in difficulty and such. Anyone like the idea or should I explain it better?
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Lily
 
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Post » Tue Jun 19, 2012 11:00 am

I like your idea except the quest part. Wish there was an enchanting service and a recharge service as well. No quests for any of them. The catch would the that the improves and enchants won't be as a good as what is possible with the skill and the recharges would cost a little more then the soul gems.
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Nicole Coucopoulos
 
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Post » Tue Jun 19, 2012 6:23 pm

You can smith better than any smith, enchant better than any enchanter, brew better potions that any alchemist (But never as good as Commander Shepard, of course).

What's the point?
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Mr. Allen
 
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Post » Tue Jun 19, 2012 7:21 pm

I like your idea except the quest part. Wish there was an enchanting service and a recharge service as well. No quests for any of them. The catch would the that the improves and enchants won't be as a good as what is possible with the skill and the recharges would cost a little more then the soul gems.

Didn't quite understand that. Would you mind to elaborate on the subject?
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Hope Greenhaw
 
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Post » Tue Jun 19, 2012 11:35 am

its a great idea if your character does not smith or enchant.
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Charlotte Buckley
 
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Post » Tue Jun 19, 2012 10:57 pm

You can smith better than any smith, enchant better than any enchanter, brew better potions that any alchemist (But never as good as Commander Shepard, of course).

What's the point?
To get a better balance in the game without ruining smithing. IMO. But that may just be me.
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Alexxxxxx
 
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Post » Tue Jun 19, 2012 9:12 pm

You can smith better than any smith, enchant better than any enchanter, brew better potions that any alchemist (But never as good as Commander Shepard, of course).

What's the point?

If you wanted to RP a character that isn't a mage or a blacksmith.
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Laura Hicks
 
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Post » Tue Jun 19, 2012 10:49 pm

Equipment, potion or enchantment the player can potentially produce is better than anything you can find, buy or recieve as a quest reward.

What's the point in having a smith improve your items if you can do a better job by default?
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Scott Clemmons
 
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Post » Tue Jun 19, 2012 2:29 pm

I think it should be a service they provide for a cost, no quest. You should also be able to buy a weapon that has been upgraded.
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FirDaus LOVe farhana
 
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Post » Tue Jun 19, 2012 9:10 am

I think it should be a service they provide for a cost, no quest. You should also be able to buy a weapon that has been upgraded.
Okay, maybe for the exchange of money. But for a reasonable price like 5000?
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Sam Parker
 
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Post » Tue Jun 19, 2012 1:05 pm

Okay, maybe for the exchange of money. But for a reasonable price like 5000?

That doesn't make sense, to be charged the price of a small home to run a sword over a grindstone?
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FITTAS
 
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Post » Tue Jun 19, 2012 9:35 pm

Okay, maybe for the exchange of money. But for a reasonable price like 5000?
that is way to much, you can make a legendary sword with less gold then that.
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roxanna matoorah
 
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Post » Tue Jun 19, 2012 7:17 pm

That doesn't make sense, to be charged the price of a small home to run a sword over a grindstone?
Why not? It's the most valuable thing you got. But the price is maybe a little steep. How about 3000?
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Shae Munro
 
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Post » Tue Jun 19, 2012 6:52 pm

One thing thats bugged I think is you can upgrade quest items and make them so you cant remove them from your inventory

:D
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Darrell Fawcett
 
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Post » Tue Jun 19, 2012 7:30 am

The cost should be something that makes sense, like the skill level needed to upgrade to whatever level you want it times 5, plus you either need the upgrade item (one for each quality level) or you have to pay him the cost of that too.

So for Fine Leather Armor you need:
Leather Armor
Leather (or 10 Gold)
70 Gold (You need to be level 14 to upgrade it so 14*5)

For Legendary Leather Armor you need
Leather Armor
6 Leather (or 60 Gold)
840 Gold (Need to be level 168 for Legendary)

@Komodo Saurian: Because not everyone wants to have to use a crafting skill to have the upgraded gear. Plus it's a good money sink so we aren't quite so rich.

Edit: Maybe 10 times the required level, it seems a tad more balanced.
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Robyn Howlett
 
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Post » Tue Jun 19, 2012 10:08 am

Good idea, I would like to see this implemented.

Of course it's not as good as smithing it yourself and be more expensive than doing it yourself, but that's the point - it will be good enough option for characters that don't use smithing.
It makes more sense to pay specialist NPCs to do tasks like smithing/enchanting, unless those skills are part of your character.
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Amanda Furtado
 
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Post » Tue Jun 19, 2012 10:06 am

i would like to get those services as well. in fact i would nerf the player characters ability to enchant stuff so that its not as good as an enchanters unless you have 100 skill and all the perks. i found them very useful in morrowind so i dont know how it would be a problem in skyrim. it seems weird to have all these smiths and enchanters around and yet nooone will do it for you even if you offered them tons of gold. i cant even get the college enchanter to enchant my stuff after im archmage and have 90 in enchanting. seriously, does he think i STILL need to work at it?
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Silvia Gil
 
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Post » Tue Jun 19, 2012 7:25 am

I guess Bethesda decided you were the only one in all Skyrim to be able to enchant & uprage stuff, a great idea...
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le GraiN
 
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Post » Tue Jun 19, 2012 9:21 pm

@Komodo Saurian: Because not everyone wants to have to use a crafting skill to have the upgraded gear. Plus it's a good money sink so we aren't quite so rich.
What bugs me is that you want to have upgraded armor and weapons without having respective skills. That seems just as gamebreaking as anything else.
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Alberto Aguilera
 
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Post » Tue Jun 19, 2012 3:07 pm

What bugs me is that you want to have upgraded armor and weapons without having respective skills. That seems just as gamebreaking as anything else.
Why? It in no way affects you, as you can just use the skills if you don't want to pay. That's the point. I have no idea how to make bread, but if I want bread I know someone who can make it and will sell me some.

If I want something that I don't want to make myself, I buy it from someone else or pay them to make it for me. That's how any economy works.
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Adriana Lenzo
 
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Post » Tue Jun 19, 2012 10:28 pm

Why? It in no way affects you, as you can just use the skills if you don't want to pay. That's the point. I have no idea how to make bread, but if I want bread I know someone who can make it and will sell me some.

If I want something that I don't want to make myself, I buy it from someone else or pay them to make it for me. That's how any economy works.
Well, my usage of a certain trio of supposedly gamebreaking skills doesn't affect anybody but myself, but people actually take a lot of effort to nag me about it.

Bottom line: Chances are it will never be implemented in the game officially, so wait for mods. Posting on the Skyrim Nexus forums would be better too.
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gemma
 
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Post » Tue Jun 19, 2012 10:39 am

Well, my usage of a certain trio of supposedly gamebreaking skills doesn't affect anybody but myself, but people actually take a lot of effort to nag me about it.

Bottom line: Chances are it will never be implemented in the game officially, so wait for mods. Posting on the Skyrim Nexus forums would be better too.
Already on my list of things to add myself. But it is this kind of thing that can in no way hurt the game, it just gets left out for no reason.

And as for the nagging about the trio of skills, I don't think anyone will nag you past "If you don't want an OP character, don't use it." But leaving something unbalanced in a drastic way is a valid thing to have an issue with. If they nag anyone it will be Bethesda.
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Noraima Vega
 
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Post » Tue Jun 19, 2012 7:10 pm

And as for the nagging about the trio of skills, I don't think anyone will nag you past "If you don't want an OP character, don't use it." But leaving something unbalanced in a drastic way is a valid thing to have an issue with. If they nag anyone it will be Bethesda.
All I see so far is blind praise. Next to every topic with "I don't like this and that" gets flamed into lockdown by moderators.
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Charlotte Lloyd-Jones
 
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Post » Tue Jun 19, 2012 1:15 pm

All I see so far is blind praise. Next to every topic with "I don't like this and that" gets flamed into lockdown by moderators.
Well, going farther off topic here won't help. I will admit the game has it's flaws and lacks in many places. But the threads that survive are not the ones that say "You did this wrong." The ones that say "This is what I would have done." live a lot longer.

Like this thread. Constructive feedback, a decent idea, thoughts on implementation.
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brian adkins
 
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Post » Tue Jun 19, 2012 4:44 pm

What bugs me is that you want to have upgraded armor and weapons without having respective skills.
In Morrowind, if you wanted the best enchantments without abusing alchemy, you paid for it. It was the only way.
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D IV
 
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