GetVelocity z >= 10.0000
...this seem to do the trick, but unfortunately it only works randomly. I've implied a second condition...
IsSwimming == 0.0000
...to make sure not to loose any stamina when emrging from the bottom of a sea
Is there any other condition that works better then GetVelocity? I've tried GetPlayerAction, where 5 seems to be jumping, but it didn't work.
Any idea why this only randomly drains stamina?
