Ghost enemies

Post » Fri May 27, 2011 7:50 am

I haven't seen this issue yet, but has anyone dealt with invisible enemies?

Honestly it's the only issue I've come across aside from a few laggy servers. It usually doesn't happen until the second or third map on the server, doesn't happen all the time, and doesn't start until a few minutes in. I can see blips on my radar but they're entirely invisible on screen.
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Christine
 
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Post » Fri May 27, 2011 6:05 pm

i've had this problem. i cant seem to replicate it but it only happens when i have bots in my game. Like when i play campaign online i had the bot enemies be invisible and sometimes invisible and on like the top of the map shooting through walls. it svcks. I cant complete my objective cause i cant see the enemies who keep shooting me.
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brian adkins
 
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Post » Fri May 27, 2011 9:45 am

Same here. Had it in challenges and co-op so far. Just had to quit out of the server and come back. Makes it really hard to play, though :P
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Causon-Chambers
 
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Post » Fri May 27, 2011 6:16 pm

I have also had this issue. It seems to also be accompanied by a loss of sound. It doesn't happen all of the time, but when it does it can be very aggravating.
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celebrity
 
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Post » Fri May 27, 2011 10:55 am

I've had this problem too, I'm really surprised how many bugs are in Brink. I expected better from a game Bethesda was backing.
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Jeff Tingler
 
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Post » Fri May 27, 2011 6:29 am

They never put this game through any kind of open or closed beta testing, that was their first mistake.

Brink has more hardware and software issues than I can count, and I'd wager that almost all of them stem from compatibility errors that were never tested before release. Hopefully they hotfix these issues soon, if not... cant say I'll be spending money on games from Bethesda in the future.

Past that, why the hell was this game's multiplayer launched with no form of anti-hack software? ID took a pretty big part in Brink from what I understand, and arent they the people that developed Punkbuster to begin with? We've run into at least 3 individuals today alone that were, without a doubt, hacking or otherwise modifying game files to give them an unnatural advantage. I'd have expected better =/
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Mélida Brunet
 
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Post » Fri May 27, 2011 5:22 pm

I've had this problem too, I'm really surprised how many bugs are in Brink. I expected better from a game Bethesda was backing.


Not sure if serious....

Anyways yea this happens to me also after a few games, but not all the time like the sound drop outs.
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Tyler F
 
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Post » Fri May 27, 2011 11:56 am

i've had this problem. i cant seem to replicate it but it only happens when i have bots in my game. Like when i play campaign online i had the bot enemies be invisible and sometimes invisible and on like the top of the map shooting through walls. it svcks. I cant complete my objective cause i cant see the enemies who keep shooting me.


Same, the only time I've had it happen was in the online campaign. The enemy bots were invisible and shooting through walls, and it was accompanied by the loss of sound. I'd say that the invisible, wall shooting bots has happened about 3 or 4 times for me. Though the loss of sound is like ever other mission online.
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BrEezy Baby
 
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Post » Fri May 27, 2011 8:05 pm

I haven't seen this issue yet, but has anyone dealt with invisible enemies?


I am having this issue. WTF, SD?! Great "patch" you guys inflicted me with. I went from being able to play (silky smooth) to losing sound and seeing NO enemies. Do you guys WANT people to not play your product or what?

SPECS:
CPU: Core 2 Quad Q6700
DISPLAY: Geforce 8800 GTX
MEMORY: 2 GB DDR3
OS: Windows XP
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Pants
 
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