My first question is if its possible for me to use the magnitude variable for the magic effects that effect each of these global variables. I ask this because it was a heck of a lot more work when I worked on hunger systems in the passed. I had to have very specific magic effects. For example: One that lowers hungerValue by 1%, One that lowers hungerValue by 2%, One that lowers hungerValue by 3%, One that lowers hungerValue by 5%, One that lowers hungerValue by 10%, One that lowers hungerValue by 20%...
If its possible to just make one script for lowering hunger value by X amount on the food itself it would really save me a lot of time. Otherwise I am looking at having to make upwards of about 72 magic effects and scripts just to do what I want...