» Tue May 10, 2011 12:24 pm
I prefer the evil route, mainly because the "good" route is so arbitrary. I can go into an old rocket facility, overrun with feral ghouls who reward positive karma for killing them, meet the wackjob ghoul cult who wants them kept alive, help said cult go into space and receive positive karma for making sure they get there alive... yet I get evil karma for blowing those lunatics to a billion tiny pieces despite their attempts to keep those feral ghouls alive and allowing them to run rampant attacking the villagers at Novac.
At the same time, I could raze Goodsprings, Novac and Primm to the ground, killing easily three dozen or more people and pilfering all their property, becoming a terror of the wasteland... yet not long after I can kill a mere half dozen to a dozen Fiends afterward and be recognized as a stand-up good guy that even Cass would happily work alongside.
It's not easy being evil and showing it, but I enjoy the challenge, while maintaining the difference between "evil" and "psychotic stupid". From a roleplaying aspect, as the Courier, I enjoy the "out for revenge, stay the hell out of my way" concept - unfortunately that tends to lead quite often to arbitrary changes to my "karma" that make no sense much of the time. At least they got the faction reputations right.