I noticed that the number of boarded up buildings seem to outnumber the buildings in use by the game.
One night, I followed Sunny Smiles out of the Tavern, curious where she was going to spend the night, down to a Goodsprings Home south of the bar.
When I entered the building, I found half the village of Goodsprings just standing around there, with one lucky individual on the bed.
It'd be great if someone could tweak the AI packages of the characters in Goodsprings, and maybe open up some of the boarded up homes so the named characters (at least) each have their own home to chill in at night. Kind of like how Fallout 3 was. The AI packaging seemed much more thorough in FO3.
