my #1 guy

Post » Tue Jun 12, 2012 9:30 pm

Name: kolton the swift
Race: Bosmer
Gender: Male
Class: Ranger/one-handed expert
Age: 21
Guardian Stone: Steed
Birthplace: Haven, Valenwood
Parents: nirin (Male Bosmer, Master thief, killed by Thalmor), Nilin (Female Bosmer, killed by Thalmor)
Siblings: None
Ancestory:member of the Valenwood thieves guild branch
Personality: Kind, ambitious, strong willed, unpredictable, intelligent, quick to fight, never retreats
Traits: Long range kills, honor-bound, extremely dangerous at long range, uses sword as well and ambushes enemies: attacks Thalmor on sight
Allignment: Good, couple of bad ideas.......
Religion: none
Beliefs: That no one should rule Tamriel and that the Thalmor should be destroyed
Allegences:whoever has the best chance to destroy the thalmor
Allies: Thieves Guild
Enemies: Thalmor and all that back them
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Naughty not Nice
 
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Post » Wed Jun 13, 2012 6:38 am

Haha, always glad to see a character sheet, not enough Bosmers!
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Tiffany Holmes
 
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Joined: Sun Sep 10, 2006 2:28 am

Post » Tue Jun 12, 2012 8:33 pm

Virilus Dareleth, male dunmer mage, parents killed fighting to defend morrowind from argonian invasion. Thinks the only good argonian is the one used for his argonian leather armor. Kind personality on the outside, but deep down he only seeks to further his goals and get the coin.
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Melanie
 
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Joined: Tue Dec 26, 2006 4:54 pm

Post » Tue Jun 12, 2012 11:34 pm

feel free to copy and paste the template just credit me and change the info
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i grind hard
 
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Post » Wed Jun 13, 2012 7:24 am

Hope you enjoy!
--------------------
Name: Dromok gro-Brash


Race: Orsimer

Age: 32


Birth sign: The Mage

Specializations: Destruction, Restoration, Alchemy

Background: When Dromok was nineteen, he was but a drunkerd working at a mill near Falkreath. Nearly Seven months prior to the events of Skyrim, he was found passed out in the woods by a healer, named Jo'Dro. Since then he has pursued a more adventurous, scholarly life.

Family: None (He isn't aware of any)

Current occupation: A traveling Scholar/Adventurer

Guilds associated with: He occasionally associates with College of Winterhold, but is not a member.

Current ''home'': Wherever there's a friendly face

Likes: Singing (Though he knows he's horrible) All types of magic (Besides Necromancy and Conjuration) History, Old Ruins, Falmer, People, Fish

Dislikes: Mead, Necromancy (I'll include conjuration with that) Spiders, The Empire, The Thieves Guild, The Dark Brotherhood and The Aldmeri Dominion

Personality: Kind, Dry sense of humor, and Easily angered when injustices occur

Weapon of choice: He tends to use lightning magic and carries an orcish dagger

Allergies: Nightshade (Not horribly)

Eating and drinking habits: 2-3 times a day

Religious: A casual follower of Mara

Most-liked race: Dunmer

Less-liked race: Imperials

Scars: He is blind in his left eye, a small scar also runs down his cheek under the same eye

Current romance: None

(Best) Friends: A Dunmer by the name of Barsenar and a Khajiit named Jo'Dro

Enemies: a Redguard named Lek

Hobby's: Traveling, Exploring caves, Reading, Training his abilities
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Melanie
 
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Joined: Tue Dec 26, 2006 4:54 pm

Post » Wed Jun 13, 2012 2:00 am

Name: Rashir Nashida

Race: Dark Elf

Gender: Male

Class: Night Assassin

Age: 28

Guardian Stone: Thief

Birthplace: Solstheim

Parents: Nazimah Nashida [mother, born in Morrowind, adventurer thief] and Balgish Nashida [father, born in Skyrim, blacksmith]

Siblings: Aserun Nashida [older brother]

Ancestory: Unknown

Personality: Rashir is a lone wolf. He is very distant and cold and doesn't make interacting with people easy. He likes animals more than people, he finds them simpler and easier to appeal to. Rashir does not have a temper, he's actually very collective, but when you do ignite his fury you're in a world of pain. Rashir is very oppurtunistic, he doesn't generally thieve unless he feels he will net a proper profit for himself. Rashir doesn't care about the fued with his brother and doesn't want to seek revenge. Actually strangely enough Rashir doesn't care much about the family ancestry much nor does he care about the family heirloom. He's not like his brother. He is not bitter, but he can be callous. Sometimes he can say the wrong thing at the wrong time. Rashir enjoys spending time in high places listening to the cold wind. He doesn't enjoy murder, but finds it necessary to live.

Allignment: Chaotic Neutral

Religion: None

Beliefs: That one day he will be able to go back to Solstheim with his people whom can then go back to Morrowind. But also that he must survive now on his own till that day.

Allegences: Thieves Guild and Dark Brotherhood

Allies: Thieves Guild and Dark Brotherhood

Enemies: Other than Aserun, no one really. He can pay off the guards as he likes and he can pay off other people.

Scars: Rashir is blinded in his left eye due to a fight with his brother, as well he has some scars from the battles he has had to endure.

Side in the War: None. He is not Nord nor Imperial he will not fight their wars.

Other Notes:

If want to read more about Rashir and his brother check out my stories in my signature.
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Maya Maya
 
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Joined: Wed Jul 05, 2006 7:35 pm

Post » Wed Jun 13, 2012 3:19 am

Name: Crystal
Age: 23
Race: Nord
Birth Sign: The Shadow
Specialites: Archery, one handed, sneaking, intelligence, lockpicking.
History: She was born into a richer family and had to live a proper lifestyle. She grew deep resentment for this and left home at 16. She traveled down to Cyrodill for a spell, and when going back up into Skyrim a few years later was accused of being a Stormcloak and was taken to Helgan, and so we know the rest.
Family: All her family back in Skyrim were killed in a housefire. The Thalmor set the house on fire in the night, and nobody escaped.
Occupation: Assassin
Guilds, groups: Dark Brotherhood.
Likes: her two ebony blades, and her new "family".
Dislikes: Frostbite spiders, many people. She can hold a grudge.
Personality: foxy, which makes her slightly hard to trust. She is quick witted, smart.
Weapons: Two Ebony Blades, Glass Bow, and 147 Elven Arrows
Armor: Dark Brotherhood armor
Side in the War: She is not on a side, but if she were she'd be for the Stormcloaks.
Relationship Status: Single
Appearence: A little shorter than most Nords, but still very athletic. She has meduim length blond hair which she keeps in a ponytail, and bright blue eyes. Paler skin. Very pretty.
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Jade
 
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Post » Wed Jun 13, 2012 3:59 am

Some pretty neat characters guys, keep 'em up! =)
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Anthony Santillan
 
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Joined: Sun Jul 01, 2007 6:42 am

Post » Wed Jun 13, 2012 3:26 am

Name: B. Saryn (I keep forgetting the first name...)

Gender: Male

Class: Pyromancer (Fire Mage)

Guardian Stone: Mage Stone

Description: A wandering Mage of unknown history that despite looking mean, or even evil, his always found helping the citizens with anything they need, as long as he gets something out of it of course...

Why he was at Helgan: He was crossing the border from Cyrodiil, where he was ambushed by Bandits that knocked him out and took him to the cart going to Helgan. The Bandits (Who were disguised as bounty hunters) collected a bounty with forged bounty papers and the still unconscious Saryn was put on the cart...

Moral Stance: Chaotic Good

Personality: He's a wanderer and a real bro who likes to help people in need. As long as they don't notice a few missing peices of jewelry...

Clothing: Mage Robes, Mage Hoods, Light armored gauntlets and boots.

Likes: Nature, Books, People, Profit, that delicious Spiced Wine made by the nice lady in Solitude...

Dislikes: Wolves, Bandits, getting my robes wet. Makes it too hard to walk.

Appearance: He has a glorious beard and a traditional Dunmerian hairstyle, he has a war paint around his eyes to make him appear menacing to Bandits so they might not attack them. Unfortunately, the Nords of Skyrim are too proud a race to back down...

Background: He doesn't know who his family was. He suspects Bandits. He was raised by a roving pack of traders, scholars, mages and hunters who taught him the ways of magic, stealth and his love of books. He was about 17, and an avid caster, when a group of bandits robbed the caravan, bound up and killed off his dearest friends and caretakers, one by one. Everyone but him was left, and he felt a deep, burning rage inside. He was about to be executed, when he was suddenly enveloped in terrible, scorching flames. He left none of them alive... Now he just wanders, helping people with their problems in this world where nobody else would.
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Kristina Campbell
 
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Joined: Sun Oct 15, 2006 7:08 am

Post » Tue Jun 12, 2012 6:41 pm

Name: Talib
Race: Redguard
Home: Alik'r Desert
Class: Desert Ranger
Alignment: Chaotic Good
History:

The yellow emptiness of the Alik’r desert stretched infinitely in all directions, and so scalding were its sands that the boy Talib liked to imagine he was running on the sun itself. He ran as fast as ever, pushing himself to his absolute limit. The arrow had cut but a small gash on the back of the fox’s neck, but he wasn’t worried. He just kept on running, fuelled by the thrill of the hunt and a feeling of complete freedom. Finally, the unfortunate animal slowed as the cobra’s venom began to take effect. He had a kill. Talib screamed jubilantly, for this was a turning point for all boys of his tribe. He knew he would be summoned to the Elders’ Tent, a tremendous honor he would never forget. Carrying the fox on his shoulders, he took the first proud step towards home. He was a hunter now.

Talib recalled that moment fondly as he sat once again in the great tent, in the center of a ring of men: elders, warriors, and other dignitaries. To his right sat his uncle and chief of the tribe, Azzan, a man wise beyond his years with muscles toned to perfection from years of combat. To his left was Thaik, an elder with a great, curly white beard. Before him stood an elderly woman, wearing a thick, sleeveless robe covered in bijous and feathers of many different shapes and colors. Her wrinkled, tattooed face was staring into nothingness, and her frail body convulsed rhythmically to an unheard beat. She was the great seer, and most respected member of the tribe after the chief himself.

“It is time.” instructed Thaik, drawing a short curved dagger from its wooden sheath.
Talib extended his right hand and steeled himself. He did not wince as the dagger cut across the palm of his hand. The seer approached and drank of his blood which ran freely from the wound. She then imbibed a murky liquid from a copper flask that hung from her leather belt. All fell silent in anticipation as the great seer suddenly stood still.

Talib felt uncomfortable with the curious stares of the men around him, and the dizzying mixture of their hot breaths, sweaty bodies, and the strong incense that pervaded the tent. The heat was almost unbearable. He tilted his head back to try and breathe fresher air and regarded curiously the tapestries that hung from above, one in particular which depicted a battle in which his tribe had served as militiamen alongside the Imperial Legion. His father had fought bravely in that battle. He wondered when he too might bask in the glory of honorable combat. Fending off desert raiders just wasn’t the same.

The great seer was in a deep trance now. She spoke in Yoku, the ancient tongue of the Redguards, which few present but the tribe’s elders understood.
"Ra nogo!" she exclaimed, pacing the center of the ring like a trapped beast, her face contorted with fear.
"A great danger." translated Thaik.
The old woman spread her wrinkled arms out like wings.
"Ra tobr'a!" she cried.
"A great evil."
She raised her arms to the heavens and screamed. “Zhang-gak-hi!"
The elders gasped and whimpered. Some covered their weathered faces with trembling hands, while others prayed.
"Destruction magic." translated Thaik.
Whispers circulated all around the great tent like bees. Ignoring or oblivious to the growing noise, the seer fixed her gaze on Talib for a long while before rolling her eyes back into her head.
"Dua togo tokt tobr'a." she commanded. "Dua togo sogat kuloto!"
The whispers quickly turned to an uproar. Some men argued, some cheered, and others wept. A few minor scuffles broke out. Some of the elders tried in vain to stop the commotion, shaking their heads in disappointment. Azzan lowered his head and sighed, concern clearly visible on his handsome face.
"What did the great seer say?" inquired Talib. "Uncle, what did she say?"
The great chief helped himself up and extended his hand to Talib. "Come." he said, solemnly.

The racket could still be heard outside as they entered Azzan's tent and sat on richly embroidered pillows.
“Tea?” offered the chief.
Talib declined with an outstretched hand.
“You must find this evil. You must resist it.” recalled Azzan whilst pouring some of the fragrant liquid into an ivory cup. “Those were the seer’s words.”
Talib could not hide his confusion.
“Me? I am to resist a mysterious evil I know nothing about? I don’t understand.” he complained.
Azzan took a modest sip of the fine tea and cleared his throat.
“A few nights ago, the great seer had a major vision.” he explained. “She gazed into the eyes of evil, great amber orbs inside of which a thousand fires raged, and saw reflected in them the terrible destruction it had wrought. She saw its great shadow hanging ominously over the land like a dark blanket, and all that it covered came to ruin. And then, Talib, she saw you.”
He took another sip of the strong tea before continuing.
“When the elders heard of this, they weren’t sure what to make of it, particularly the part that concerned you. You see, time is an ancient tapestry woven with fate and mended with patches of free will, our actions. A seer’s vision is but a glimpse of that tapestry, but where fate ends and free will begins is difficult to discern, so finely are they woven together. Are you destined to fight this great evil alone, or are you but a mere stitch in the coming tale? That had to be discerned, and is why we convened.”
“And the great seer foresaw my vanquishing of this evil?” inquired Talib.
“No, child. She saw that your fates are strongly intertwined, but it will be up to you to weave the end of this tale, as well as any who may decide to help you along the way. Your bow will be the needle, and your arrows the thread.”
Talib lowered his head in contemplation.
“But why me? What is so special about Talib?” he asked.
Azzan laughed.
“Have you not been paying attention? You are destined to face this great foe, so you will find your way before the time comes. Trust in yourself.”

Azzan got up and made his way to the far end of the tent. From an elaborately adorned chest he produced a large cloth package, which he placed at Talib’s feet. The young man gently unfolded the rich fabric, noting the exquisite cross-stitched patterns which depicted a large battle between Redguards and the Thalmor. Beneath the last fold was an unassuming, unstrung long bow.
“That belonged to your father.” explained Azzan. “It is yours now. Cherish it, for it has a rich history and will bring good fortune to whoever wields it.”
Talib gazed upon the weapon reverently. “I will guard it with my life.”, he promised.
Azzan smiled and placed a hand on the young man’s shoulder.
“Go now, child.” he commanded. “Rest well, for you rise with the sun tomorrow.”
Talib made for the flap in the tent before turning back.
“Will I ever see you again, uncle?” he asked.
Wise Azzan smiled wider.

Perks: Archery, Alchemy, Light Armor
Shouts: Fire Breath, Frost Breath, Marked for Death, Animal Allegiance, Unrelenting Force
Gear: Long Bow, Iron Arrows, Hide Armor
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Leonie Connor
 
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Post » Tue Jun 12, 2012 10:50 pm

wow great back story!
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R.I.p MOmmy
 
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