I just wanted to say a BIG thank you for hardcoe mode.
It is sad that it has to be called hardcoe, but I guess that is in itself a critique of our lazy society. We want our games to practically win themselves.
Of point, anyway.
I for one am all in favor of toughening up the games these days... not simply by having impenetrable AI, but by implementing real world stress and constraints like hydration and weight.
Bravo on you Obsidian!
I like the immersion it creates. Not to spoil anything, but if an NPC withheld water and was selling it for exorbitant prices in FO3, unless you were playing a goody-two-shoes character, you probably wouldn't give a damn. It didn't affect you. Now when a thug stands between you and water, you care. When an NPC thanks you by giving you a bottle of water, you care. It's suddenly a valuable gift in New Vegas on hardcoe Mode, where in FO3, you might well have chucked the bottle of water on the ground as soon as the adoring Megaton townperson gave it to you.
It is amazing how over the course of playing today I have picked up the habit of searching out a source of water first thing in each new settlement I come to. I brush off NPCs, avoid distraction, until, lifeline established with the location of well, pump, spring found or bottles sloshing in my pack from a merchant, I get down to business.
The meters are almost perfectly balanced. They go up just enough to keep the activities important to you, but never enough to be an annoyance. Sleep is the perfect counter-weight to food and water, as sometimes I find my character tired or sleepy, but growing thirsty, and with limited resupply at hand. Do you sleep, knowing you will wake up even more thirsty and hungry, or do you push through the drowsiness for a few more hours to secure supplies?
And how much I love the added importance of doctor's in hardcoe Mode cannot be overstated - crippled limbs now matter, and make combat more harrowing and exciting. Facing someone in combat with a crippled head blurring everything and making you go temporarily blind is quite the rush as you scrabble for cover, shaking your head along with your character and hoping for clarity to return from the fog before a bullet cures your migraine.
I can't see myself ever playing NV without hardcoe Mode on. It feels like how Fallout was always meant to be played.