Has anyone written up a "Radiant Quests for Dummies"

Post » Wed Jun 20, 2012 2:06 pm

OK, I'm having a heckova time figuring out how to use the radiant quest system to locate a dungeon in which to place my quest item.

At first I though you could fill a location alias with a condition, like "LocationHasBossContainer", Then fill your container alias with the "Location's BossContainer", and finally create your Quest Item in said container, but that's not working.

All I get is "Such-and-such Quest has aliases with invalid dependancies"

Totally lost. Need a signpost. Preferably one that doesn't read "Twilight Zone"
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Stace
 
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Post » Wed Jun 20, 2012 5:11 am

I did similar thing just following this:

http://www.creationkit.com/Bethesda_Tutorial_Radiant_Quests

But I guess the more complex you want to make it, the less the example will work.

(But the example is basically "pick a dungeon where there is an NPC with a keyword of BOSS". Which sounds like what you want?)
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Hot
 
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Post » Wed Jun 20, 2012 9:11 am

That's basically exactly what I did, and the CK is complaining at me.

First Alias: Location, checks for "Has Boss container"
Second Alias : Boss Container from First Alias.
Third Alias: Quest Item, created in Second Alias.

Seems simple enough, but the CK says there's an "invalid Dependency" in one of those aliases, but won't tell me which one it's balking at.
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James Rhead
 
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Post » Wed Jun 20, 2012 6:25 am

Have you looked at the "whoops" section?
Did you reorder your aliases (so location was first)?
Did you test using a NEW game? (just in case ...)


Other than that, how closely are you following the tutorial? I followed it almost exactly when I tested this out in my test mod ... but I have not implemented the technique (yet) in my actual mod.

I'm trying to find what on the Buglist might relate to this ... but I can't find anything directly related ... Would be odd if there is some sort of bug, but no one had tested out the radiant system ...
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Jade
 
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Post » Wed Jun 20, 2012 8:33 am

And ... Did you setup your quest (properly) using Aliases before you got to the Radiant part?

http://www.creationkit.com/Bethesda_Tutorial_Quest_Aliases

^^^ That's great advice ... but it's a bit silly to put it after the first set of tutorials ... Teaching you to make things the wrong way first is also a silly idea ... So if you aren't using the Aliases properly in your quest/scripts, then adding the radiant system into the mix isn't going to work.
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Joey Bel
 
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Post » Wed Jun 20, 2012 7:42 am

And ... Did you setup your quest (properly) using Aliases before you got to the Radiant part?

http://www.creationkit.com/Bethesda_Tutorial_Quest_Aliases

^^^ That's great advice ... but it's a bit silly to put it after the first set of tutorials ... Teaching you to make things the wrong way first is also a silly idea ... So if you aren't using the Aliases properly in your quest/scripts, then adding the radiant system into the mix isn't going to work.

Read that page weeks ago...nothing in there seems to relate to this particular problem, which is: I'm getting an error on the quest aliases..when every single one is either a "Find" type or a "Create" type.

1 = Find: A location with a boss container.
2 = Find at the Location: The Boss Container we made sure was there.
3 = Create the quest item in the boss container from step 2.

I see nothing in that sequence that I've implemented "wrong" in any way, but the CK still whines at me.
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Mr. Ray
 
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