Hi Guys, Is there a quick way I can have an actor simply follow a target until otherwise told to stop. I'm hoping to set this via a script as a result of an event happening.
The actor in this scenario will be random in an area, so not predefined.
If you're dealing with a unique actor or just a small number, the easiest way is to create a quest and attach the actor to a quest alias. This way you can override the AI package through the alias without touching the actor's base package stack.