Heavy vs Medium vs Light 2

Post » Fri May 27, 2011 8:27 pm

So which will win?
Continued from http://www.gamesas.com/index.php?/topic/1111926-heavy-vs-medium-vs-light/
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benjamin corsini
 
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Post » Sat May 28, 2011 8:38 am

Isn't the answer to this clear? It depends on the skill of the player. If the players all play their roles right, its an even battle. The only way to change this is to give us a specific conditions about the map or objective otherwise, nobody will win the debate.
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mike
 
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Post » Sat May 28, 2011 10:15 am

Isn't the answer to this clear? It depends on the skill of the player. If the players all play their roles right, its an even battle. The only way to change this is to give us a specific conditions about the map or objective otherwise, nobody will win the debate.


It is to some of us but people will always want to spout off their opinions.
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scorpion972
 
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Post » Sat May 28, 2011 7:02 am

It is to some of us but people will always want to spout off their opinions.

indeed, further more they ignore(or are too lazy) to read some of the things that were made clear.
bodytypes being balanced, for one, is being ignored by a LOT of people
mainly lights, but that would be due to a low heavy-fanbase
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Campbell
 
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Post » Fri May 27, 2011 8:20 pm

indeed, further more they ignore(or are too lazy) to read some of the things that were made clear.
bodytypes being balanced, for one, is being ignored by a LOT of people
mainly lights, but that would be due to a low heavy-fanbase

sadly that is true.I'm also starting to see a lot of people on here, trolling just for the sake of. its getting outta hand.... but the mods are doing a great job of staying on top of it, kudos guys. :mohawk:
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Lucy
 
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Post » Sat May 28, 2011 12:36 am

Of course, all three builds have their merits. I plan to spend a nearly equal amount of time playing as each of them. It really all just comes down to personal preference. Speed vs. toughness, SMART ability vs. firepower, etc.

Then again, from what I've seen so far, the difference in firepower might not be as great as I once thought. Those SMG's seemed perfectly capable of taking people down quickly and efficiently. Sidearms too, seem satisfyingly powerful. Which is good, I think. It wouldn't really be fair to make the Lights take people on with peashooters.
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Matt Fletcher
 
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Post » Sat May 28, 2011 12:31 am

It wouldn't really be fair to make the Lights take people on with peashooters.


True, but whats the point of having a gatling gun if it does the same damage of an SMG. At that point it just weighs you down. I hope there is a noticeable difference in the damage from guns.
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Victoria Bartel
 
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Post » Sat May 28, 2011 1:50 am

True, but whats the point of having a gatling gun if it does the same damage of an SMG. At that point it just weighs you down. I hope there is a noticeable difference in the damage from guns.


I doubt using a pistol and an SMG will make you go faster. The game isn't realistic in that sense. Then again maybe you can't even use the lower end weapons.

I like light to the point where I don't like having heavies on my team. It's the principle. Sniping out of a helicopter is harder than fighting from a skyscraqer.

Light-only should be a gametype because all of us hate everything that is not us and we are meant for each other (semi-intended sarcasm, but I still would love to see a light only gametype).
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[ becca ]
 
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Post » Sat May 28, 2011 1:58 am

i feel no attraction to the lights at all. I will probably play as heavy and mediums 99% of the time, i might try a light out but right now i dont find them very appealing
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Naughty not Nice
 
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Post » Sat May 28, 2011 6:36 am

I doubt using a pistol and an SMG will make you go faster. The game isn't realistic in that sense. Then again maybe you can't even use the lower end weapons.

I like light to the point where I don't like having heavies on my team. It's the principle. Sniping out of a helicopter is harder than fighting from a skyscraqer.

Light-only should be a gametype because all of us hate everything that is not us and we are meant for each other (semi-intended sarcasm, but I still would love to see a light only gametype).

i agree and lights are for tactical, run and gun type players
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Agnieszka Bak
 
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Post » Fri May 27, 2011 8:30 pm

i agree and lights are for tactical, run and gun type players

as if the other bodytypes aren't for that kind of player>.>
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Alyna
 
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Post » Fri May 27, 2011 6:03 pm

Whenever I think about playing as a Light guy, I always picture myself using the terrain to my advantage. Never being on the ground if I can help it, always taking the elevated paths, shooting down at people from behind reasonable cover, that sort of thing. Because I'm not likely to win many direct confrontations, now am I? It's not that Lights have to play smarter, they just have to play more carefully, since they're so fragile.
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Eliza Potter
 
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Post » Fri May 27, 2011 8:39 pm

I doubt using a pistol and an SMG will make you go faster. The game isn't realistic in that sense. Then again maybe you can't even use the lower end weapons.

I like light to the point where I don't like having heavies on my team. It's the principle. Sniping out of a helicopter is harder than fighting from a skyscraqer.

Light-only should be a gametype because all of us hate everything that is not us and we are meant for each other (semi-intended sarcasm, but I still would love to see a light only gametype).


My point was that if a heavy can use all weapon types, and a gatling gun does the same damage as a smg, what is the point of using a gatling gun, which is notoriously inaccurate in shooters, when I can use a smg that by the look of the videos has pin point accuracy? The slow you down part comes from the body type. There is no point in playing a heavy if the trade off is two more hits to die vs. limited SMART movement, IMO that is not good balancing. There has to be an advantage to playing a heavy beyond a slightly bigger health bar, and because heavies can use big guns its safe to say that the advantage is in the guns.

I also you are wrong in that you have the mentality that heavies are no match for lights so you want a light only game mode. If anything a light only game mode would be boring because of the monotony. Everyone would be using the same paths and all that to get to objectives which would boil down to people having shootouts in high up places, nothing more. If everyone moves with the same speed and agility that takes away the advantage of moving with speed and agility.
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Nicole M
 
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Post » Sat May 28, 2011 10:01 am

Oh, I'm sure that the heavy machine guns have their advantages over SMG's, I just don't know if that advantage lies in their raw power. They probably have huge ammo capacities, attachments for more power and/or RoF, and other stuff. Also you get grenade launchers and rapid-fire shotguns. The heavy weaponry is still at the top of the food chain. All I was saying is that the light weapons don't exactly svck either.
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victoria johnstone
 
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Post » Fri May 27, 2011 10:13 pm

All I was saying is that the light weapons don't exactly svck either.


I agree, they should be fairly powerful but not so powerful as to be beastly. From what I saw it takes almost a whole clip to take down an opponent with an smg
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Batricia Alele
 
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Post » Sat May 28, 2011 12:20 am

as if the other bodytypes aren't for that kind of player>.>


actually lights are for tactical run-gunners and heavies like u are wide targets gunning with defensive capabilities to make up
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Maria Garcia
 
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Post » Fri May 27, 2011 9:04 pm

I agree, they should be fairly powerful but not so powerful as to be beastly. From what I saw it takes almost a whole clip to take down an opponent with an smg

i agree they shouldnt be over powering
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Jessie
 
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Post » Fri May 27, 2011 6:09 pm

smellerbee, use multi-quote or edit, don't double post.

and every bodytype requires skill, light is just for people who like to get around fast while heavy is for people who want to be able to stay in a certain area
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^_^
 
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Post » Sat May 28, 2011 5:40 am

as if the other bodytypes aren't for that kind of player>.>

actually they arent >.>
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Talitha Kukk
 
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Post » Sat May 28, 2011 4:00 am

I think people are putting too much weight on the differences between Body types. Any of the bodies could be run and gun, but the Light is the best suited for climb and gun. I doubt the game will be more or less tactical depending on the body.
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Kieren Thomson
 
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Post » Sat May 28, 2011 3:12 am

I think people are putting too much weight on the differences between Body types. Any of the bodies could be run and gun, but the Light is the best suited for climb and gun. I doubt the game will be more or less tactical depending on the body.


...ur right and it all comes down to the person playing the game
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Lauren Graves
 
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Post » Sat May 28, 2011 9:01 am

I just realised that the different body types have different ability pip numbers. Which means that an ability leveraged class like the medic or operative may be better off as a medium or even heavy, while a soldier may work better with more manoeuvrability.

Also, SmellerBee, you need to work on your spelling.
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Sabrina Schwarz
 
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Post » Sat May 28, 2011 2:11 am

I just realised that the different body types have different ability pip numbers. Which means that an ability leveraged class like the medic or operative may be better off as a medium or even heavy, while a soldier may work better with more manoeuvrability.

Also, SmellerBee, you need to work on your spelling.

im great at spelling i just dnt write full sentences online i use ur instead your and r instead of are and etc.
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james tait
 
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Post » Sat May 28, 2011 5:04 am

Lights and mediums for me, flanking and getting behind the enemy is what I enjoy, causing havok then getting outta there. Although knowing my friends i'm gonna be playing medic a lot (they seem to think i'm better with the supporting classes). There will be that moment when a reall big gun is needed though.
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Shaylee Shaw
 
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Post » Fri May 27, 2011 10:25 pm

im great at spelling i just dnt write full sentences online i use ur instead your and r instead of are and etc.


That's my point, you can take the extra five seconds too write a full sentence. This isn't a chatroom.
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Marlo Stanfield
 
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