I am creating a new world and have made a heightmap, I followed Hoddminir's awesome tutorial but I am having some problems:
Look:
https://picasaweb.google.com/106764378683662164350/Avatars#5756862669455333330
My heightmap, is shown in the right bottom corner of the image above (it is actually a square picture 4096x4096, but I only use a little over the bottom half, so I cut the not so interesting half off)
I have tried a few different settings for s in the TESAnnwyn command, but the terraces wont ever smooth out, and I still get a lot of problems with the extreme "curves" and holes in the landscape.
TESAnnwyn command: TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -s 0.05 -x -64 -y -64 -h -22192 -w AwsAwiaNW7 HeightmapforNW7.raw
If the s value was above 0.1 the terraces would be about two times the height of my character.
I actually haven't changed the value of h, but I don't really understand what it does.
In the process of making the heightmap, I started out by making a picture in gimp, save as a 8bit tiff, open in imagej save as raw 16bit, open in geocontrol save as 16bit tiff, make fixes in gimp and save as a 8bit tiff again, and at last import to imagej to export as 16bit raw.
I know I am making one "loop" more than what is necessary, and can that be the source to my struggles?
Thank you for any help or advice you can give me
PS when i change the bitlength too 16bit, the contrast of the image gets bigger, does that have a consequence, and why does that happen?

I will try with the exported rawfile from geocontrol, and post here again