Heist Mission?

Post » Tue May 17, 2011 2:43 pm

Anyone think there will be an epic casino heist mission like the one in san andreas? Something like that and something like oceans eleven would be awesome. I'm really hoping I see this in the game.
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RAww DInsaww
 
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Post » Tue May 17, 2011 11:27 am

Seems likely enough. I'd wager it will be a companion quest.
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Andres Lechuga
 
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Post » Tue May 17, 2011 8:33 am

I'd love to see this too. Casino heists are sweet and if its really well done it could be epic. There is a strip full of casinos in new vegas so I would be really disappointed if there weren't any missions like this. Yea that one in san andreas was fun!
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Del Arte
 
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Post » Tue May 17, 2011 3:24 am

It'd be pretty awesome if done right. I loved that mission in SA, but it would have been even more epic if you threw in the open-world atmosphere of Fallout.



Will you kick the door down, belt out a one-liner and spray bullets everywhere? Will you infiltrate and drain their coffers right out from under their noses? Will you sneak in at 3AM and clear them out?
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Tom
 
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Post » Tue May 17, 2011 1:43 am

This could be an awesome quest, especially if one of the stipulations was that who ever hired you for the job didn't want any gunfire or bodies. Make it a mission were high stats in things like Charisma, Speech, Science, and Lockpicking all pay off in spades. It could be a multi-part quest, where you:

1. Had to case the casino to find out where the vault was
2. Bribe certain employees or do a separate quest for them to make sure they turn a blind eye or give you an important key (or charm or seduce such things out of them)
3. Hire accomplices or collect companions similar to #2, who could create distractions or provide key skill sets that you are missing (much like Sidney in the FO3 'Saving Independence' quest)
4. Make the vault loaded with so many valuables that you have to pick what you carry out or have to drop most of your other gear to carry more
5. Get out and be forced to decide how you want to deal with the fortune you've acquired:
A. Pay your employer and companions and accomplices their cut
B. Stiff your companions and associates, most likely forcing you to kill them when they come after you
C. Keep it all for yourself and get a hit put out on you by your employer
D. Pay your companions but not your employer, keeping the largest cut for yourself, but again having to deal with a hit squad

The quest should be ridiculously hard to pull off flawlessly, or else the euphoria of accomplishing it would be diminished. It should be literally impossible to pull off at low level, but it would make a nice reward close to the endgame for focusing on skills besides combat.
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Nina Mccormick
 
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Post » Tue May 17, 2011 12:56 am

@latewhiterabbit that sounds good maybe dlc?
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Richard Thompson
 
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Post » Tue May 17, 2011 6:45 am

@latewhiterabbit that sounds good maybe dlc?

Why DLC? Sure it's too late to add something like that to the game if Obsidian hasn't already, but with the game focusing on Vegas and gambling and casinos and factions, etc. I'd lay even odds on at least being able to rob casino vaults, and I'm sure there's bound to be a quest, side-quest or other offering something similar to what we are discussing.

In Fallout 2 you could rob a small casino (the Ace casino in Redding), but the front way was near suicide, and involved dynamite to blow off a door. The smarter way was sneaking through an underground mine shaft, coming up through a hatch in the back room, picking the lock on the door to the chip cashing booth and sneaking in to grab the cash.

Even if there isn't an elaborate quest attached, I'm fairly confident we'll be able to "reclaim" our money from the house. But if Obsidian is smart, they will have made this very difficult to do. They don't want the character to be able to walk into a casino at first level and plug half a dozen guards then walk out with 5000 chips/caps/cash or more do they? Hopefully the risk versus reward ratio will be such that casinos will make a tantalizing target, but give every player pause.
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Andrew
 
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Post » Mon May 16, 2011 11:54 pm

This could be an awesome quest, especially if one of the stipulations was that who ever hired you for the job didn't want any gunfire or bodies. Make it a mission were high stats in things like Charisma, Speech, Science, and Lockpicking all pay off in spades. It could be a multi-part quest, where you:

1. Had to case the casino to find out where the vault was
2. Bribe certain employees or do a separate quest for them to make sure they turn a blind eye or give you an important key (or charm or seduce such things out of them)
3. Hire accomplices or collect companions similar to #2, who could create distractions or provide key skill sets that you are missing (much like Sidney in the FO3 'Saving Independence' quest)
4. Make the vault loaded with so many valuables that you have to pick what you carry out or have to drop most of your other gear to carry more
5. Get out and be forced to decide how you want to deal with the fortune you've acquired:
A. Pay your employer and companions and accomplices their cut
B. Stiff your companions and associates, most likely forcing you to kill them when they come after you
C. Keep it all for yourself and get a hit put out on you by your employer
D. Pay your companions but not your employer, keeping the largest cut for yourself, but again having to deal with a hit squad

The quest should be ridiculously hard to pull off flawlessly, or else the euphoria of accomplishing it would be diminished. It should be literally impossible to pull off at low level, but it would make a nice reward close to the endgame for focusing on skills besides combat.


Sounds awesome but I still think there should be a "Kick door down, give everyone a bulletplasty, walk out with the money" option for players that focused on Guns and their armor at the sacrifice of everything else.
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Krista Belle Davis
 
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Post » Tue May 17, 2011 2:47 am

How about an original Ocean's 11 type heist?

Minus the huge "Ain't that a kick in the head?" moment in the end of course... ;)
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Auguste Bartholdi
 
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Post » Tue May 17, 2011 12:48 pm

I'd go one better, and as well as having one proper side quest featuring a full-on casino heist, I'd allow the player to rob casinos at any time. Obviously it wouldn't be easy, and an armed robbery or being discovered would get you barred from the Strip and likely killed, but it should be possible to sneak in and relieve them of their financial assets.
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Eve Booker
 
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