First Question: Throughout most, and perhaps all of the game, a second terrain with a fixed low-res texture is present that is invisible in the CK and separate from the regular height map. When the height map in CK is lowered beneath the level of the low-res height map, which again is invisible in CK, the low-res terrain appears over it in-game. Obviously I can avoid this issue by keeping my height map above it, but does anyone know how to actually fix, remove, or even get this second terrain in CK?
Second Question:Similar to the first, in certain edited areas, a low-res model for the distant tree appears in consistent locations (doesn't change between loads) but is invisible in the CK giving me no ability to delete it.
Anyone know how to fix this or will I have to just cover it with another tree?