I finally got around to finishing my Lunar Forge fix mod.
Sadly though upon making my final test I noticed that the changes I made to Sielnt Moons Camp Cells aren't all applied and the recipes aren't working.
Changes I made to the cells:
- replaced the forge with my own special lunar forge that has a script attached to it to set a global variable based on the current daytime and Moonphase.
- changed the dummyweapons to use my own LeveledWeapons
- Replaced "Notes on the Lunar Forge" with my own version.
- Made my own lunar weapon replacements using an enchantment that actually does what the book says (absorb health). The original is a mess: Book says it's a vampire effect stealing health, weapon description says it's a burn effect, the actual applied enchantment modifies the weaponspeedmult of the target.
- Made my own leveled lists as replacements.
- Appllied "MagicDisallowEnchanting" keyword to the weapons to prevent the enchantment from being learned.
- Created recipes that only work at my special Forge and when the global variable is set to 1.0. The recipes use my LeveledWeaponLists as created Object to allow for enchantment strength being based on player level.
- The recipes aren't showing. This was working before the latest skyrim patch and before using my own leveled weapon lists. But it worked prior to the patch using the original leveled weapon lists.
- The dummyweapons still create the original lunar wepons allthough my mod replaces the targeted leveled weapon list.
- When using my clean save and traveling to Silent Moons Camp the book is not allways replaced.

. If you want/need to have a look at the esp and scripts leave a message and I'll email them to you (or tell me how to attach zips to my posts if that is possible at all).