(*Help Please*) Dead Bodies

Post » Sat May 28, 2011 10:28 pm

Hey,

I'm trying to alter the way the game displays dead bodies, can anyone tell me where in the GECK these are handled?

Much appreciated


*Oops this prob should have been in the GECK section of the forum. Any chance of getting this moved moderators?
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Lisa
 
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Post » Sat May 28, 2011 6:36 pm

What is it about them you want to change?
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phillip crookes
 
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Post » Sat May 28, 2011 2:13 pm

Am I the only one who looked at the title and thought he was looking for someone who could dispose of a couple of dead bodies.
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brandon frier
 
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Post » Sat May 28, 2011 5:17 pm

@Silverglade: I'm trying to edit the bodies so they disappear faster and turn into bones. Is this possible in the GECK? I've only just started using it

cheers


@Poisen_Berrie: Are you offering? :biggrin:
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Jerry Cox
 
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Post » Sat May 28, 2011 11:30 am

http://www.newvegasnexus.com/downloads/file.php?id=37935

This mod allows you to dig graves for all those littered corpses, even lets you pick up the bodies to drop and bury them elsewhere!
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Roy Harris
 
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Post » Sat May 28, 2011 7:47 am

Thanks that looks like a great mod, however i'm looking to create a mod that allows for the corpses to decompose and eventually turn to bones. If i remember correctly FWE did something similar in Fallout 3 so it must be possible.
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Dan Endacott
 
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Post » Sat May 28, 2011 8:07 pm

Well, dead bodies are just NPC's, so you'd need a script that eventually replaces them with skeletons. If you want to simulate them decomposing, have the gradually switch models from normal, to a new texture with a little rot, maybe some wounds from scavengers then go from there untill only bones are left.
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Gracie Dugdale
 
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Post » Sat May 28, 2011 10:12 pm

Well, dead bodies are just NPC's, so you'd need a script that eventually replaces them with skeletons. If you want to simulate them decomposing, have the gradually switch models from normal, to a new texture with a little rot, maybe some wounds from scavengers then go from there untill only bones are left.



Thanks Urge that was the way I was looking at going. Can anybody shed any light on how the GECK handles NPC deaths and how it handles the dead bodies after cell resets? Also does anybody have any basic scripting tutorials that would apply to this topic. I have some basic experience and a ruff idea of how this can be done but any ideas are greatly appreciated.

Cheers
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biiibi
 
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