HELP Strange landscape rendering in game after edit

Post » Fri May 27, 2011 4:53 am

I edited a section of landscape, cut out an area for a bunker and placed it. All looks nice in geck but when i load it into NV theirs a ugly wall of pixlated landscape. Using Noclip i discovered this blareing wall of pixles is some kind of sub surface landscape below all the landscape. I cut out a hill so its the hills sub surface mesh or whatever that still remains. How do i remove/edit it to conform to my changes? I tried cell option for Hand Changed, but it dose nothing.

Picks below show what i mean.

How do i edit this subsurface mesh?

BTW: I can walk though the wall just fine, along with my companions on the walk mesh. Everything rendered properly behind it, and look out from behind the wall everything looks normal.

This is inside GECk
http://www.newvegasnexus.com/imageshare/images/203537-1288058638.jpg

Inside Game
http://www.newvegasnexus.com/imageshare/images/203537-1288058834.jpg
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courtnay
 
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Post » Fri May 27, 2011 1:19 pm

I'm having serious issues with the Enclave Raven Rock/Bunker pieces as well, they look fine in GECK and then don't even show up ingame.
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N Only WhiTe girl
 
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Post » Fri May 27, 2011 3:14 am

I'm having serious issues with the Enclave Raven Rock/Bunker pieces as well, they look fine in GECK and then don't even show up ingame.


I think this is a hightmap/LOD issue but no matter what i do/change, it wont remove that wall. I think its the landscape LOD from before my edit, and GECK isn't bothering to save the new LOD even though i tell it to.
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Peetay
 
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Post » Fri May 27, 2011 11:58 am

BUMP
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Sarah Bishop
 
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Post » Fri May 27, 2011 4:26 am

Open it in FNVEdit, tick its ESM, flag, save.
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Daddy Cool!
 
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Post » Fri May 27, 2011 2:38 am

Open it in FNVEdit, tick its ESM, flag, save.


I have never used the tool before, can you be a little more specific to exactly what i need to do with it? Other then loading the esm, i see no way to flag nor save it. lol.
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Farrah Lee
 
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Post » Fri May 27, 2011 2:18 am

Select its file header in the right, then select and hit F2 in the empty space to the right of "Record Flags" and tick the ESM box.
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Neliel Kudoh
 
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Post » Fri May 27, 2011 3:52 pm

Select its file header in the right, then select and hit F2 in the empty space to the right of "Record Flags" and tick the ESM box.


Theirs no change to the in game issue after making it an ESM, i reloaded in edit to make sure it did save, and it had. Any other suggestions? I could upload the file to FONV nexus, for you to download and troubleshoot if your willing.
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nath
 
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Post » Fri May 27, 2011 6:48 am

This is the Landscape LOD. You can't remove it, beside regenerate the LOD. So, best idea is, to forget it and work on something else.
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GRAEME
 
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Post » Fri May 27, 2011 4:34 am

This is the Landscape LOD. You can't remove it, beside regenerate the LOD. So, best idea is, to forget it and work on something else.


ugh... thanks, because i'm not spending 2-3 weeks generating the entire waests for 1 cell...
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Nancy RIP
 
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