Help summoning multiple npcs with one spell.

Post » Tue Jun 19, 2012 8:43 am

Hello.

I'm trying to figure out how to get one conjuration spell to summon several NPCs at the same time - not relying on Twin Souls perk or anything else.

Basically, as an example.. say I'm trying to make a basic conjuration spell that will summon a pack of Skeevers. I want the spell to summon three skeevers at the same time, who will then act just like the basic familiar would.

I've tried making 3 different effects, using one skeever.
I've tried making 3 different effects, using three individual skeevers.

The effects are all listed on the spell itself.. but it only ever summons ONE skeever when I cast it in the game.


I saw that the Werewolf's howl ability thing has a special script for conjuring up three wolves at once... is that what is necessary to pull this off? You have to use a script?

If so, I have no idea how to script (for the most part). I'd also need to know where/how to attach the script. Could anyone help me out here?
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Aman Bhattal
 
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Post » Tue Jun 19, 2012 11:01 am

You need to add a perk to the MGEF that temporarily increases the number of summons a player can summon. Download the mod in my sig to see how I did it :D.
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hannah sillery
 
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Post » Tue Jun 19, 2012 7:32 am

THANK YOU for replying. I really appreciate it. I'll take a look at your mod and see if I can figure it out from there... by the way, it looks awesome haha.




Edit: Aaaaaaand..... I got a working version into the game. I'm sure I'm missing some details at the moment, but the spell works.. the rats (5) show up... they die when the timer kicks in or if you re-summon them, and they behave as expected. So.. woot! So thanks again, SO much.

The Great Skeever Plague of 418 was one hell of a summer for Whiterun. (The guards did NOT enjoy my field test, haha)
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Mel E
 
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