Help with a mod idea. Gear fitting for a Dunmer Ghost's Aest

Post » Sun Jun 10, 2012 12:41 pm

This is going to be part of a mod. Could people pick some armors from Vanilla Skyrim that they think would go appropriate with each Dunmer type? Imagine them in a ghostly form though. Just name 5 armors and weapons for each ancestral type if you could please. Like follows. 1-5 with 5 being the Mythic level and 1 being the regular low level summon.

1) Armor and Weapon.
2) "
3) "
4) "
5) "


-Summon Ancestral Ghost-Regular every day Dunmer ghost in clothing with no spells and iron weapons including a bow. Presumably one of your less auspicious ancestors, that was a merchant or farmer. Level 1-10.

-Summon Ancestral Warrior- Dunmer in a regular armor set. Fur, Leather, Iron, Steel. Has Steel weapons or maybe Orsish. Weak level spells like flames, sparks, firebolt and lightning bolts. Presumably one of your tougher yet unknown ancestors. Level 11-20,

-Summon Ancestral Guardian- Dunmer in a set of Elven, Steel Plate, Dwemer, Orcish or Scaled armors. Likewise weapons. Stronger spells. Presumably an Ancestor that was accomplished and respected, yet forgotten throughout history. Level 21-30.

-Summon Ancestral Hero- In Ebony/Glass armor and weapons (lets reserve Daedric for the Dremora). Strong spells. An ancestor who did much and is fondly remembered as a source of great pride and prestige in your house, whether or not you know of your ancestral lineage or not. Level 31-40

-Summon Ancestral Myth/Legend- In Falmer Armor, not the helmet/Whatever armor you think is appropriate. Daedric Longsword. Powerful spells. Like master level Destruction and Illusion spells. An ancestor so powerful that they only answer the calls of those in their family with power to match their own. Little is known of them but their deeds in the early wars against the Dwemer and Nords in the far distant past guaranteed the success of many battles against their ancient foes. They are an ancient and powerful spirit capable of changing the course of any battle. As strong as Dremora Lords if not slightly more powerful. Level 41+.

At level 50 you gain the ability to summon and banish them as a permanently bound summon.

That is the mod. What seems appropriate for each? Just want to get a feel for what people think. I am conflicted as to what is most fitting as most of the armors do not really match Dunmer very well. This is supposed to be as Lore friendly as it can possibly be,
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Nathan Maughan
 
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Post » Sun Jun 10, 2012 5:59 am

Anyone want to help with this? I am interested in peoples ideas on what is aesthetically pleasing on a Dunmer. Oh and jives with the Lore. Yeah I used jives...
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Nathan Risch
 
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