Here we are... almost 4 years later... and STILL NO PROPER S

Post » Mon Jun 04, 2012 8:41 am

Seriously Bethesda, I am really getting irritated with the blatant oversights that have been attributed to you focusing on lowest common denominators in your market. You continuously add insult to injury with each new product you release... not to mention we're not getting Dawnguard until months after the console crowd does (What the hell kind of marketing strategy is that?)

/rant

Here's my present problem. I have the following system




Intel Core i7 3930K


Windows 7 Ultimate Edition 64-bit SP1 (Build 7601)


CPU Arch : 1 CPU - 6 Cores - 12 Threads
CPU PSN : Intel Core i7-3930K CPU @ 3.20GHz
CPU EXT : MMX, SSE (1, 2, 3, 3S, 4.1, 4.2), EM64T, VT-x, AES, AVX
CPUID : 6.D.7 / Extended : 6.2D
CPU Cache : L1 : 6 x 32 / 6 x 32 KB - L2 : 6 x 256 KB
CPU Cache : L3 : 12288 KB
Core : Sandy Bridge-E (32 nm) / Stepping : C2

Freq : 1200.92 MHz (100.08 * 12) / 4703.76 MHz (100.08 * 47)
MB Brand : Asus
MB Model : RAMPAGE IV EXTREME
NB : Intel Sandy Bridge-E rev 07
SB : Intel X79 rev 05
GPU1 Type : NVIDIA GeForce GTX 680
GPU1 Clocks : Core 705 MHz / RAM 3104 MHz
GPU2 Type : NVIDIA GeForce GTX 680
GPU2 Clocks : Core 705 MHz / RAM 3104 MHz
DirectX Version : 11.0
RAM : 16384 MB DDR3
RAM Speed : 1067.5 MHz (1:16) @ 11-11-11-30 (ACTUAL SPEED 2133.33 MHz)
Slot 1 : 4096MB (10700)
Slot 1 Manufacturer : Corsair
Slot 2 : 4096MB (10700)
Slot 2 Manufacturer : Corsair
Slot 3 : 4096MB (10700)
Slot 3 Manufacturer : Corsair
Slot 4 : 4096MB (10700)
Slot 4 Manufacturer : Corsair




When SLi is activated, HDR does not work and the water rippling effect is broken.

Card Name:NVIDIA GeForce GTX 680 (2x in SLi)
Owner:HWG
Submitted:2012-06-03 16:18:25
Owner's Comments: GPU:GK104
Revision:A2
Technology:28 nm
Die Size:294 mm²
BIOS Version:80.04.09.00.B7 (P2002-0000)
Device ID:10DE - 1180
Bus Interface:PCI-E 3.0 x16 @ x16 1.1
Subvendor:EVGA (3842)
ROPs:32
Shaders:1536 (DX 11.1)
Pixel Fillrate:34.7 GPixel/s
Texture Fillrate:138.9 GTexel/s
Memory Type:GDDR5
Bus Width:256 bit
Memory Size:2048 MB
Bandwidth:198.7 GB/s
Driver:nvlddmkm 8.17.13.142 (ForceWare 301.42) / Win7 64
GPU Clock:1085 MHz1552 MHz Default Clock:1085 MHz1552 MHz
Overclock:--


Example of the problem for water...
http://www.youtube.com/watch?v=PIk7ntNhIRU

HDR problem is that it's simply not present. No eye adaptation effects or otherwise.

This has been around since FALLOUT 3 and OBLIVION. FIX THE ENGINE.


If I deactivate one card, I get significantly less performance but HDR and Water problems are resolved. If I enable 3D vision and disable 3d effects, less performance, but problem is resolved.

Point is, it's related to SLi and how Bethesda has handled it. Or lack there of.

I play at 2560x1440 - I need that extra card.
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Chavala
 
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