Highest level achieved before 1st death?

Post » Wed Jun 20, 2012 2:33 pm

Think about it: if you only have one life to live, how would you REALLY kill that dragon?
Or marry an Argonian?

DiD is something I will try soon, in fact my next character is going to be a Khajiit mage so maybe I will try it with him

I died at level 4 after thinking a giant waving his club in the air was saying hello.... he wasn't
User avatar
Nymph
 
Posts: 3487
Joined: Thu Sep 21, 2006 1:17 pm

Post » Wed Jun 20, 2012 6:09 am

I have started two characters so far. Because I have been fool-hardy, both have died at least once before level 10. I think my next one is going to be an uber-serious roleplay character and DiD style of play. Less fool-hardiness and more caution. If the thread is still alive at certain intervals, I'll update my progress.
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Wed Jun 20, 2012 6:14 am

On record, Level 46. I was a full on sword and shield warrior but I was one-shotted by a trap because I didn't have health potions to heal myself and was at like a sliver of health left. Didn't have enough common sense to wait for health to regenerate.
User avatar
DAVId MArtInez
 
Posts: 3410
Joined: Fri Aug 10, 2007 1:16 am

Post » Wed Jun 20, 2012 6:05 am

Yeah, level 1 for me as well.
I ran ahead and got into the spiders which scared me [censored]less. Still don't like spiders. Oddly enough I don't mind them in real life, but they're not that bloody big.
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Post » Wed Jun 20, 2012 2:40 am

Level 54.... right outside High Hrothgar, tried to smoke a bowl, leaned on my A key and ended my DiD play through, I almost cried, then started again. We all know the beginning is the best part of tes anyways!
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Wed Jun 20, 2012 3:55 am

fine. but, bullcrap, as far as, implementation/exploiting/cheating, is concerned.

at master you die in one blow, maybe 2. use of in-combat and CHEATING techniques does not apply, obviously.

bullcrap and i call you...

edit- ALL who think using unlimited potions during combat have adjusted the dead is dead mentality. no hotkeys. no mage using a special sword. no reloading cuz you just didn't know. boo hoo.

dead is dead. let's see how long you live without "cheating."

and, then say the game is ez.

how many times dying does it finally not equate to ez?

I'm... not really sure what you're talking about. Obviously, reloading is a no-no, unless the game is glitched. The only thing I'd consider "cheating" is finding what is clearly a bug and exploiting it. Ie, if you know how to trigger the glitch that causes everything to permanently slow down when that quick reflexs perk activates, and you do so to kill everything easily? Cheating. Taking advantage of going into the menu to pause, so you can drink potions? Not cheating. Restoration potion loops? I'd have to go with cheating. Making separate sets of +resist gear (learned my lesson on that one), using Fade frequently with 40% shout cooldown so you can use it almost contantly if you need to? Not cheating.

I'm not going for "realism". At least not until they come out with a game that truly acts realistic. If I wasn't going to use stuff like hotkeys or drinking potions to offset the interface issues, I'd end up going pure stealth and sniping everything with a bow all the time. Not as much fun since the AI, like in most games, is completely stupid about stealth. Not that hard either, unless you including staving off boredom in the difficulty. I also don't grind blacksmith/enchant, since that makes it too easy. Didn't max those until mid-40s.

Granted, I do feel *slightly* guilty putting an absorb 1 stam enchant on my sword. I really don't understand why you need 20 mana to cast a spell that costs 20 mana, but you only need 1 stamina to perform a bash or power attack that would normally take much more. That's so obvious I can't imagine it's a bug and they missed it though.

And yeah, it was two hits, but not everything kills you in two hits on master. The only things that give me problems are power attacks from two handed weapons (because the kill animation can kick in if I don't have my shield up when it starts), and dragons. Otherwise I was able to stay out of trouble. Taking the quick reflex perk (and vegetable soup) helps a lot in that regard.
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Wed Jun 20, 2012 2:25 pm

Don't mind him Vardis. No one knows what he's really talking about. He's been posting garbage all day.
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Wed Jun 20, 2012 6:53 am

Oh my. I have yet to beat the game and every quest on Dead is Dead Master. Sad times.

I reached level 48 before I died to.....BRIARHEART...yup random briarheart 3 shotted me. 650armor 500 health

I could ramble on all day about advice, but I'll keep it short.

Difficulty spikes between different enemies with the same name and enemies at different levels. Example, when I put on Daedric at level 30 I creamed everything for 10 levels or so and then the enemies "caught up" and fights became challenging again. A lot of fights were easy anyway, it's that one enemy you have to be careful of. For example the briartheart, I owned everyone one of them easily, except that one. (I got lazy and put my shield down thinking I could take a few hits) They were all named briarheart. A fun fact: Silver Hand, when you fight them they are all named "Silver Hand" but they are not all the same difficulty wise. While fighting one I froze him and swung on him, I had fire on my weapon, and I got the message "Bandit Highwayman Resists Fire Damage". So the silver hand have the levels and skills of different ranked bandits but you don't know that because they're all just called Silver Hand. One guy could hit you for 50dmg and another guy with the same name could hit you for 200.

My last piece of advice would be before you even start a dead is dead run to think of a few rules. Like maybe you can die once every 15hrs of play time, or hero's nightmare where you only save when you sleep and if you die, you reload at the save like it was all a bad dream.

Once you start a permadeath run it can be hard to stop. :smile:

I feel your pain, got 3 shot by a briarheart @ level 53, ending the only DiD character I'll ever play. Was killing everything easily, felt nigh invincible, started using two handed weapons as an archer for laughs, could tank Draugr Death Overlord with an ebony weapon no problem. Go to some forsworn place, slaughter everything up to the briarheart which kills me probably 2 seconds or less with a dual wield power attack thing. After that I just can't take the combat seriously at all, I knew it was a joke before but that really cemented it for me and killed my motivation to keep playing.
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Wed Jun 20, 2012 1:16 am

Up until my late 20s. Don't remember what killed me, though I do remember it was like breaking the seal on dying - I've died MANY times since then, and not too long afterwards, either.

I wil never, ever play DiD. Ever. Otherwise I'd end up with a situation like that. ^ The only thing that keeps me from playing right now are the CTDs that are actually preventing me from progressing in the game.
User avatar
Christie Mitchell
 
Posts: 3389
Joined: Mon Nov 27, 2006 10:44 pm

Post » Wed Jun 20, 2012 2:26 pm

It's just a different way to play. I was fighting a dragon and was about to be the victim of a kill animation and I went into my menu and ate all the food I had, carrot +1, cheese +2 etc, just to stay alive. It was intense. I also use every means necessary to survive. I don't have any perks in cojuration, but I do have summon flame atronach and just enough mana to cast her on my two handed warrior. So when that frost troll is charging me I turn and run and cast. I probably won't use that spell for hours but that one time it saved me. Or that mass paralyze scroll that I would usually just pitch comes in handy vs anything that is out of my league.

Playing this way just creates a different, enhanced experience. The key is to provide my character with the tools and the ability to not get one shotted. After that I usually have what I need to survive any surprises. The downside to playing this way is complacency. I am too powerful, I won't die...or, ugh I have to open my menu to heal, I'll use a key binded spell, whoops I should have opened my menu...or I should really get the Lord Stone, but I'm sick of heavy armor and want the Steed Stone, oh look a fire mage...oh I didn't see the Ascendant Conjurer there, wish I had that magic res, etc
Yeah, I typically keep random wandering and deep dungeon-diving to a minimum until I have a high-end suit of armor and good-high magic resistance, so that the first boss I run into doesn't summarily one-shot me. I also take a great deal of care when peeking over a ledge, since I can't afford to accidentally drop down a 300-foot deep hole.

For those wondering why we do this: we've found that we have a stronger connection to characters we can actually lose, because it makes them feel more 'real'. As a result, we are more invested in their stories and do everything we can to keep them alive so that said stories can continue to unfold. Yes, it can be annoying when one of us loses a character he/she put 50+ hours into, but we're willing to pay that price in exchance for our characters actually having substance.
User avatar
Nana Samboy
 
Posts: 3424
Joined: Thu Sep 14, 2006 4:29 pm

Post » Wed Jun 20, 2012 2:03 am

That actually sounds like a good reason. I just figured I was being too much of a perfectionist and had a personality disorder or something. ;)

Seriously though, Beth did a great job with making the game feel expansive enough (especially if you don't fast travel & remove the compass) and with plenty of atmosphere, that I feel like playing each character is a "story" rather than simply a "game". I think I may be getting close to ending my run of DiD characters though, since one of these days I would like to have the story end happily, and not being vivsected by some dwarven trap, or bitten in half by a dragon.
User avatar
Svenja Hedrich
 
Posts: 3496
Joined: Mon Apr 23, 2007 3:18 pm

Post » Wed Jun 20, 2012 6:24 am

I just had a High Elf who didn't make it out of the tutorial. :biggrin:
User avatar
Tom Flanagan
 
Posts: 3522
Joined: Sat Jul 21, 2007 1:51 am

Post » Wed Jun 20, 2012 2:54 am

I've got 6 characters all lvl 40 or higher and never had a death on any of them. I do play on the easiest setting so I doubt I'll ever see a death in this game.
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

Post » Tue Jun 19, 2012 10:45 pm

Got killed in my first Draugr fight in Bleak falls. Think I was still level 1. Leveling is so damn fast in this game it coulda been 2, don't recall.
User avatar
Lisa
 
Posts: 3473
Joined: Thu Jul 13, 2006 3:57 am

Post » Wed Jun 20, 2012 7:00 am

I don't think I've died on my level 53 warrior character on master, came very close, but I play very defensively. 1h, block, restoration, conjuration and heavy armor.

I know if I played the DiD thing, I would be more careful and would probably die more often ha, I take a few risks that pay of now and again, without even worrying about death.
User avatar
daniel royle
 
Posts: 3439
Joined: Thu May 17, 2007 8:44 am

Post » Tue Jun 19, 2012 10:43 pm

...For those wondering why we do this: we've found that we have a stronger connection to characters we can actually lose, because it makes them feel more 'real'. As a result, we are more invested in their stories and do everything we can to keep them alive so that said stories can continue to unfold. Yes, it can be annoying when one of us loses a character he/she put 50+ hours into, but we're willing to pay that price in exchance for our characters actually having substance.

I totally agree with this.

As a sidenote, last night I almost lost my DiD in that dungeon that's underwater, at the lake kinda near Riverwood. Was down to a bare sliver of health and hid to choke down my last heal potions and rest some. I lost Sven in the fight though. When I finally got to him there was nothing left but a pile of ashes. I blame myself. He told me a few times he had a bad feeling about being down there and I didn't listen.
User avatar
flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Wed Jun 20, 2012 7:03 am

I don`t get how you guys get to so high a level without dying. You`re either cheating or are on Easy. Even on Expert you`ll die way before level 40, even level 20...

Anyway, i`m on Master and died 1st time on level 2. Which isn`t saying much.
User avatar
Bitter End
 
Posts: 3418
Joined: Fri Sep 08, 2006 11:40 am

Post » Wed Jun 20, 2012 4:36 am

I don`t get how you guys get to so high a level without dying. You`re either cheating or are on Easy. Even on Expert you`ll die way before level 40, even level 20...

Anyway, i`m on Master and died 1st time on level 2. Which isn`t saying much.
My main skills were block, heavy armor, 1h, conjuration and restoration. That's how I don't die on master :smile:. I don't play DiD though, if I did I would probably die.
User avatar
Marcia Renton
 
Posts: 3563
Joined: Fri Jan 26, 2007 5:15 am

Post » Wed Jun 20, 2012 10:47 am

My main skills were block, heavy armor, 1h, conjuration and restoration. That's how I don't die on master :smile:. I don't play DiD though, if I did I would probably die.

And you got really far without dying on that?

Amazing that it is possible. I`ll take your word for it though.
User avatar
Vicki Blondie
 
Posts: 3408
Joined: Fri Jun 16, 2006 5:33 am

Post » Wed Jun 20, 2012 2:54 pm

And you got really far without dying on that?

Amazing that it is possible. I`ll take your word for it though.
It's all about block, even at low levels a giant on master couldn't kill me through blocking. Then I just move back and heal, considering how easy giants are to dodge as well, I also have a summon to sponge damage for me.

I didn't use the crafting skills extensively either. I only had the steel and arcane smithing perks, so I could improve my steel armor.
User avatar
Antonio Gigliotta
 
Posts: 3439
Joined: Fri Jul 06, 2007 1:39 pm

Post » Wed Jun 20, 2012 8:18 am

I don`t get how you guys get to so high a level without dying. You`re either cheating or are on Easy. Even on Expert you`ll die way before level 40, even level 20...

Anyway, i`m on Master and died 1st time on level 2. Which isn`t saying much.

heh cheating.

I have a method. Did you know if you put a few perks into 2 handed and used a steel battleaxe you can two shot every draugr in bleakfalls for example? Pinewatch is also one of my favorite hangouts after I leave bleakfalls. Blacksmithing is also interesting. I'll never forget when I got an ebony battleaxe at level 15 and my dwarven battleaxe was only 2 damage behind it. Do you know how to make paralyze poison? Did you know there are a lot of paralyze poison ingredients outside Morthal? Did you know you could buy a horse easily at level 5 and run north from Whiterun to the **** Stone, a very good early stone, farther north is a mine and due west from that mine is Morthal. The whole way I enounter on average, 1 saber cat or bear, 3 bandits, 3 wolves, 1 icewolf, and one frostbite spider. All of which, if necessary, Lydia can easily handle by herself. Paralyze the cat if I'm solo.

Once at Morthal, the court wizard, at his house, has a nice assortment of soul gems, some may even trap human souls. Good place to stock up. Due west of Whiterun is probably on average, 10-15 low level bandits, good for killing and usually a few quests tied to them. 3-4 slow poison, (hint: Morthal) and a hunting bow will allow you to kill giants at any level. Good gold to be made and few archery skill up is never bad. A certain dog will need help with his master. Follow him and he will tank anything that gets in his way. A good quest with good loot and low risk. And to end my rant, ICE FORM. Do not leave home without it.
User avatar
Jamie Moysey
 
Posts: 3452
Joined: Sun May 13, 2007 6:31 am

Post » Wed Jun 20, 2012 4:11 am

I don`t get how you guys get to so high a level without dying...

I think it has a lot to do with your mindset - Myself, I constantly am thinking "what would I do if I were really in this situation", or "do I really want to do this right now" ... be very cautious, always have a rehearsed escape plan/escape route when taking dangerous risks. Also, evaluating the risk and maybe not taking it right now until you're better equipped. Sprint like a scared jackrabbit on a hot griddle if you get surprised. Might not be heroic but you'll be alive to assess the situation and come back prepared - A dead hero ain't a hero, he's just dead.
User avatar
Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Wed Jun 20, 2012 8:28 am

Two. Bandits. :shakehead:
User avatar
SaVino GοΜ
 
Posts: 3360
Joined: Mon Sep 17, 2007 8:00 pm

Post » Wed Jun 20, 2012 10:25 am

Currently at Level 4 haha.
User avatar
Donatus Uwasomba
 
Posts: 3361
Joined: Sun May 27, 2007 7:22 pm

Post » Wed Jun 20, 2012 4:20 am

Since it is so easy for this game to kill my character, which I really like, DiD is not something I want to do in this game. I have been killed at almost every level by most anything in this game for one reason or another. I even had a Clam kill me the other night. Well, I drowned in 3 feet of water trying to harvest it.
User avatar
Skivs
 
Posts: 3550
Joined: Sat Dec 01, 2007 10:06 pm

PreviousNext

Return to V - Skyrim