But now I notice that for some reason, it flagged the three ORIGINAL Korvanjund cells as being part of my mod. I'm assuming this has something to do with copying some triggers that refer to a quest which itself refers back to the original triggers in Korvanjund.
So I deleted all the triggers in my copies, and tried to clean the original Korvanjund cells...it didn't work...they're still flagged as modified.
So I tried to go into Korvanjund in game and see what was changed...and the door was gone. No door to get in.
OK, so I went back and deleted all the doors in my copies in case they were interfering with something somehow, and attempted to clean up the entry area as well as the 3 Korvanjund interior cells.
Now I get a complaint from quest CW02B or somesuch saying it can't initialise a door alias...but the doors I deleted were in my COPIES of the zone, not the originals.
I think my mod is going to make Korvanjund completely inaccessable unless I can figure out how to clean the dang thing up...apparently cleaning up the cells themselves isn't enough, something is still linking my copies to the originals.
Oh, and I'm getting an error saying that "NorDoorSmLoad02 exists in both
