Can someone explain to me how is it possible that Killing Floor, an indie advanced mod, has far better weapon animations(reload, recoil, firing, movement while in ironsights...), sound and feel of the weapons than a multimillion dollar game like Rage? :banghead:
EDIT:
I also can't believe that sky is a static picture, what is this, 2004??
What the hell happened to dynamic weather and volumetric clouds?