OK, Taking a short break from my Teleport spell to clear my mind, and started working on another spell...despite a crash-to-desktop problem (See separate thread on this issue) I also noticed that when you use SetScale on an object to change it's size, the collision box is unaffected (You could make a dog the size of a Chihuahua, but it still blocks you like an Irish Wolfhound.) - Is there any way in papyrus to adjust the size of the collision box to match it's current size?
The reason I ask is, I have plans for a dungeon where certain areas are accessible by learning a Shrinking spell, making yourself small enough to fit through a tiny opening, and walking through. (yes, I've seen http://www.youtube.com/watch?v=2e3vQmhm3Bc why do you ask?) But if the players' collision detection size remains at full size, it won't work.