my mod has some scripts running that I want to suspend in situations where the player is crafting, bartering or doing whatever is not normal gameplay. But how to detect those situations?
- The WIki said that crafting is done in game mode, so IsInMenuMode won't work. It suggests IsFurnitureInUse but this method needs a reference to work on whereas I want to know if the player is using any furniture.
- Did someone try if IsInMenuMode works with merchant menus? I doubt so, afaik during bartering you aren't immune against enemies.
Thanks in advance
