Scriptname DoruulScript extends ObjectReference Bool Function CustomSword() if (Doruul.IsEquipped(SwordProperty)) [...] endIfendFunction
The compile fails as the "variable Doruul is undefined." Trying to call .IsEquipped off of Game.Doruul doesn't work either. So I'm wondering how I reference the instance of my Actor so I can make function calls. All of the example snippets I find seem to be player-related so they simply use 'Game.GetPlayer()'

TIA!


