Scriptname TIF__01001FEB Extends TopicInfo HiddenFunction Fragment_3(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor TBJThalmor.SetEnemy(PlayerFaction)EndFunctionFunction Fragment_0(ObjectReference akSpeakerRef) Actor akSpeaker = akSpeakerRef as Actor;BEGIN CODE;test TBJThalmor.SetEnemy(PlayerFaction);END CODEEndFunction;END FRAGMENTFaction Property PlayerFaction Auto Faction Property TBJThalmor Auto
Then, in the Begins: Text box for the topic, I typed TBJThalmor.SetEnemy(PlayerFaction).
Everything compiled fine, but now when this guy executes the topic, he doesn't aggro. Why not?
Basically, I have had the problem of trying to make scripts I've written actually function for days now, and I really need to know how its done. So please, no workarounds, how can I get a script to run from dialogue. In a larger sense, how does one get these scripts to execute when you want them to?

if you have any questions ask me