How to execute 1.5 killmoves

Post » Thu Jun 14, 2012 12:48 pm

So i saw some awsome killmoves after 1.5 but how do i do the new ones? Would you tell me how? I.E. Stab the enemy while he is laying on the ground, fus roh da him down then attack him with 1, one handed sword.(that's an example i don't know how to get that finisher) And cuz i don't use pc i can't do this with console commands.
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Doniesha World
 
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Post » Thu Jun 14, 2012 4:37 am

eeeh... i heard about the shout +1hand one the first time... where did you see this one? don't say on youtube, because than i have to tell you that this one is probably modded.


also to generally answer your question: they are random.
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maya papps
 
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Post » Thu Jun 14, 2012 8:17 am

Wow. Did you even read my post? There are also no modded finishers, and "they are random"? Whats that all about? I made it clear i was asking what weapons cause what 1.5 finishing moves.
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Danii Brown
 
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Post » Thu Jun 14, 2012 12:04 pm

It doesn't matter, half the time I do warhammer finishers with a greatsword.. and in my opinion you haven't made that clear in the slightest bit.
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Rebecca Dosch
 
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Post » Thu Jun 14, 2012 9:33 am

Wow. Did you even read my post? There are also no modded finishers, and "they are random"? Whats that all about? I made it clear i was asking what weapons cause what 1.5 finishing moves.
I'm pretty sure all weapons have new kill moves...i personally see them alot while using my battleaxe and 1h sword.
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GPMG
 
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Post » Thu Jun 14, 2012 1:30 am

What about the one where he stomps the guys head? Wanna see that one and the one where he spins around and chops the guys legs out from under him, and the one where he chops him across the chest twice then goes around for an undercut. I'm already sick of the one where he spins the guy around and stabs him through the front.
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Avril Churchill
 
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Post » Thu Jun 14, 2012 8:51 am

Quite simple, really. First, get a finishing move. Then, the next time you get one, stop halfway through it.
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Nicole Kraus
 
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Post » Thu Jun 14, 2012 7:52 am

Quite simple, really. First, get a finishing move. Then, the next time you get one, stop halfway through it.
Umm, how do you "stop halfway through it."?
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Blaine
 
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Post » Thu Jun 14, 2012 6:46 am

Umm, how do you "stop halfway through it."?

Lol
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Arnold Wet
 
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Post » Wed Jun 13, 2012 11:54 pm

Quite simple, really. First, get a finishing move. Then, the next time you get one, stop halfway through it.
Hehehe I see what you did there :cool:
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Josh Lozier
 
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Post » Thu Jun 14, 2012 5:39 am

Quite simple, really. First, get a finishing move. Then, the next time you get one, stop halfway through it.

I tip my hat to you sir.
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Cody Banks
 
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Post » Thu Jun 14, 2012 8:33 am

Wow. Did you even read my post? There are also no modded finishers, and "they are random"? Whats that all about? I made it clear i was asking what weapons cause what 1.5 finishing moves.

just about every weapon class has new killmoves in 1.5, there's no need to be a [censored] about it.

and he's right, it's random. want more killmoves or for them to happen more frequently? download the Dance of Death modification.
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BethanyRhain
 
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Post » Thu Jun 14, 2012 11:57 am

just about every weapon class has new killmoves in 1.5, there's no need to be a [censored] about it.

and he's right, it's random. want more killmoves or for them to happen more frequently? download the Dance of Death modification.

Actually, there's a console command to set it to a higher percentage. Let me see if I can get it. I think it's:

set Killmovechance to x, where x is a number from 1 to 100. And even at 100 (which is 100%, it's not always going to work.



I wish there were more Killmoves for the Greatsword...

l

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Big Homie
 
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Post » Thu Jun 14, 2012 2:46 am

1) go into the Hall of the Dead with a hunting bow and iron arrows.
2) shoot the skeletons with the bow drawn fully back. all four gave me killcams, at low archery levels.
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courtnay
 
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Post » Thu Jun 14, 2012 12:03 am

Wow. Did you even read my post? There are also no modded finishers, and "they are random"? Whats that all about? I made it clear i was asking what weapons cause what 1.5 finishing moves.


Someone sounds like a whiny brat. Your post did not make it clear that you were talking about weapons.
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Kitana Lucas
 
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Post » Thu Jun 14, 2012 3:00 am

Someone sounds like a whiny brat. Your post did not make it clear that you were talking about weapons.
i was confused by it too. i get what you mean now, it's a good question, but try to speak a bit clearer :)
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Jaylene Brower
 
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Post » Thu Jun 14, 2012 12:51 pm

1) go into the Hall of the Dead with a hunting bow and iron arrows.
2) shoot the skeletons with the bow drawn fully back. all four gave me killcams, at low archery levels.

All four huh? wow.. that must have svcked. Did you go make some tea whilst waiting for that BULLCRAP to finish?
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Ashley Hill
 
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Post » Thu Jun 14, 2012 6:44 am

All four huh? wow.. that must have svcked. Did you go make some tea whilst waiting for that BULLCRAP to finish?
nope, it's a cramped space, and i like killcams.
i do like tea. but these arrows had to travel barely any distance , so i didn't have time to make any :(
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Alexander Horton
 
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Post » Thu Jun 14, 2012 8:30 am

just about every weapon class has new killmoves in 1.5, there's no need to be a [censored] about it.

and he's right, it's random. want more killmoves or for them to happen more frequently? download the Dance of Death modification.

He did say he isn't on PC. But OP, the killcams are random. The only time I know you are guaranteed to get a killcam is if your first attack is undetected and the damage is guaranteed to kill an opponent, hence when dagger/bow using thief builds seem to get them more often.
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Penny Wills
 
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Post » Thu Jun 14, 2012 7:17 am

nope, it's a cramped space, and i like killcams.
i do like tea. but these arrows had to travel barely any distance , so i didn't have time to make any :(

*chuckles* You could have stopped half-way through... *dies*
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Logan Greenwood
 
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Post » Thu Jun 14, 2012 5:57 am

With a single attack button, how can you choose which kill-move you're going to perform? As someone said, it's random.

(Only reason I contributed was because I did my first ever Shield-Kill-Move on a Bandit today. I thought I was just blocking, but perhaps I Shield-Bashed him, and my character spun round, slicing the Bandit through the throat with my Shield. Awesome. Next Bandit I tried it again...Shield-Bash caused a War-Axe Kill-Move this time. See...random.)
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Lavender Brown
 
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Post » Thu Jun 14, 2012 10:44 am

I know its random like that! I want to know (WEAPONCOMBINATION)=(KILLMOVEDESCRIPTION) For example: 1 handed sword and shield = A: Shield bash the svcker then spin around and cut his throat with the shield B: Grab him, pull him down to a bent over position then stab him through the upper spine. END EXAMPLE
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Penny Courture
 
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Post » Thu Jun 14, 2012 8:03 am

He did say he isn't on PC. But OP, the killcams are random. The only time I know you are guaranteed to get a killcam is if your first attack is undetected and the damage is guaranteed to kill an opponent, hence when dagger/bow using thief builds seem to get them more often.

I've noticed the more often you use a type of weapon the more often killcams will appear. Meaning, when i boot my console up and jump in to play it might take an hour before I see my first killcam with my fists/warhammer, then they steadily increase in frequency for the next hour until about every 3rd enemy triggers one. Will stay around that frequency until I stop playing...which during my days off is usually 8 hours+ a night. :D
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Kelsey Anna Farley
 
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Post » Thu Jun 14, 2012 1:37 pm

They added new melee kill moves in 1.5? I thought it added magic/ranged cams and hand to hand cams?
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tannis
 
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Post » Thu Jun 14, 2012 12:02 am

They added new melee kill moves in 1.5? I thought it added magic/ranged cams and hand to hand cams?
Yes. It added new killmoves for all attacks. Oh and everyone, it turns out the killcams i was wanting to see were NOT added in 1.5 they were from a mod called killmove +, that mod added killmoves that were not implemented in the vanilla game becuase they messed up a lot, but were in the games code.
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loste juliana
 
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