» Sat Jun 30, 2012 9:33 am
Honestly, I would recommend using a Khajiit. They get nice starting bonuses to many skills your going to use: +10 Sneak, +5 Alchemy, Archery, Lockpicking, One-Handed, Pickpocketing. Night-Eye is extremely useful, in both RP and functionality and can be used as often as you want. Bosmer do get the better starting Archery score, but the lack of a Night-Eye spell makes them less appealing to me. Haven't actually bothered getting the Invisibility spell either, got potions / Shadow Stone / Shadowcloak of Nocturnal for the off chance I'm spotted. Don't need Quiet Casting to use any of those.
I would recommend at least speaking with Jarl Balgruuf first, as this will make the Whiterun Influence quest extremely easy. After that, it's off to Riften to join, then I went and did enough 'Fishing' jobs to do all the Influence quests (For the +100 carry cap. perk), then did the questline. Personally, I do TG before DB due to the DB would give the characer a mentality that is sometimes voiced by bandits: 'You're easier to rob when you're dead!' Then again, you could RP a character that has gotten tired of killing, but doesn't want to make an honest coin.
Side note: Mehrunes Razor only has a 2% chance of instant kill, not 3%. I'm very glad that the Dragonbone Dagger in the Dawnguard DLC is fashioned after it as well. I don't like how the animation seems to use the blunt side of the Daedric Dagger and Blade of Woe to slit their throut. I also hate that the Blade of Woe has such a useless enchantment. A skilled assassin doesn't even take damage, so the health steal is wasted.