i spent a point for this perk and so far i havent seen it one single time, i m dual-weilding, but i have tried it with only1 weapon too, so far... no results
Finishers occur less with dual wield because of animations combined with rapid attacks.
To make a finisher go off you have to meet these conditions:
1. only 1 enemy left/or one enemy actively engaged in combat against you.
2. You have to overwhelm their remaining HP with one blow.
3. You and the enemy cannot be stuck in recoil or strike animations. Often if you know you can pull a finisher - let up on your swings, let the animations reset, and then lay one nice and dead center - goes off quite often assuming conditions 1 and 2 are met.
Nice thing is you can pull finishers instantly from sneaks to the front with power attacks, as well as finishers from behind for throat slits.
Have fun.