How is Illusion even practical?

Post » Wed Jun 13, 2012 1:34 pm

I have my magic skills at 100 and have taken a liking to Illusion. I got into a bit of trouble at Whiterun for killing Nazeem, so I decided to make a nice distraction and used the Mayhem spell. This is all fine and dandy, but as soon as I cast it, I got a message saying "40 bounty added to Whiterun Hold", "5 bounty added to The Pale".

That is freaking ridiculous. If I get into a fight with bandits, how do I know I won't accidently frenzy the Emperor down in Cyrodiil?

Thanks.
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Sheila Esmailka
 
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Post » Wed Jun 13, 2012 8:22 am

I have my magic skills at 100 and have taken a liking to Illusion. I got into a bit of trouble at Whiterun for killing Nazeem, so I decided to make a nice distraction and used the Mayhem spell. This is all fine and dandy, but as soon as I cast it, I got a message saying "40 bounty added to Whiterun Hold", "5 bounty added to The Pale".

That is freaking ridiculous. If I get into a fight with bandits, how do I know I won't accidently frenzy the Emperor down in Cyrodiil?

Thanks.

You should've used Pacify or calm.
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Jade Muggeridge
 
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Post » Wed Jun 13, 2012 6:53 am

You should've used Pacify or calm.

Yep. The fury/frenzy class of spells are considered an 'attack' by you, so don't use them in situations containing allies or neutral NPC's who aren't your followers, if they could be affected by it. But unless you spend a lot of time stupidly assassinating npc's out in full-view public places, you don't have anything to worry about. In the wilds and dungeons, Illusion rules.
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BrEezy Baby
 
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Post » Wed Jun 13, 2012 1:46 pm

If you are hidden and nobody sees you casting the spell you will not get a bounty. I don't see the problem.
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Emerald Dreams
 
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Post » Tue Jun 12, 2012 11:08 pm

If you are hidden and nobody sees you casting the spell you will not get a bounty. I don't see the problem.

How do you not see a problem? I used a spell that got me a bounty in TWO holds! Who knows who could have died from that spell!
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Ludivine Poussineau
 
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Post » Wed Jun 13, 2012 1:13 pm

How about you dont use the master illusion spell with a huge AOE near guards? Illusion is extremely practical and fun to use, I never use any master spells from any school as I find them all very underwhelming and the expert spells more cost effective/quicker to cast.
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Trish
 
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Post » Wed Jun 13, 2012 12:12 am

How do you not see a problem? I used a spell that got me a bounty in TWO holds! Who knows who could have died from that spell!

its actually kind of funny when you think about it.....besides, it was only like 5 septims right? i dont see the big deal
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QuinDINGDONGcey
 
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Post » Wed Jun 13, 2012 5:19 am

I'm confused, are you saying that using illusion spells should prevent you from getting a bounty? If so then I agree to an extent. If you murder someone and have one witness, then calm them and assassinate THEM, you shouldn't have a bounty. But casting fury in the middle of a town? Someone is bound to see that
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James Wilson
 
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Post » Wed Jun 13, 2012 6:25 am

I'm confused, are you saying that using illusion spells should prevent you from getting a bounty? If so then I agree to an extent. If you murder someone and have one witness, then calm them and assassinate THEM, you shouldn't have a bounty. But casting fury in the middle of a town? Someone is bound to see that
I think he's saying that the problem is that the spell's radius is TOO far.
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Rachyroo
 
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Post » Wed Jun 13, 2012 2:03 am

I think he's saying that the problem is that the spell's radius is TOO far.

Ah. I always saw illusion as a single-target kind of magic anyway. I don't mess with the master spells. ick
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butterfly
 
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Post » Wed Jun 13, 2012 3:38 am

Ah. I always saw illusion as a single-target kind of magic anyway. I don't mess with the master spells. ick

You get AOE-effect illusion spells at adept, I believe. Definitely by expert.
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Ann Church
 
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Post » Tue Jun 12, 2012 9:46 pm

If you cast with silent casting and are hidden you don't get any bounty. Great way to waltz thru the DB quest line.
If your not currently hidden just use calm as it is not considered an attack.
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Brooke Turner
 
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Post » Tue Jun 12, 2012 11:53 pm

I got into trouble for casting Battlecry when trying to save my hide. What is more fustrating is that my follower got scared and ran away as well. You think allies would understand your intimidating the enemy, but unfortunately they don't.
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u gone see
 
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Post » Wed Jun 13, 2012 7:08 am

edit.
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Dan Wright
 
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Post » Tue Jun 12, 2012 11:53 pm

I have my magic skills at 100 and have taken a liking to Illusion. I got into a bit of trouble at Whiterun for killing Nazeem, so I decided to make a nice distraction and used the Mayhem spell. This is all fine and dandy, but as soon as I cast it, I got a message saying "40 bounty added to Whiterun Hold", "5 bounty added to The Pale".

That is freaking ridiculous. If I get into a fight with bandits, how do I know I won't accidently frenzy the Emperor down in Cyrodiil?

Thanks.

Did you have a follower from The Pale? The AoE is not that big, you must have hit someone from that hold.
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Mimi BC
 
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Post » Wed Jun 13, 2012 8:24 am

Your situation is actually more impressive than an outrage. Frenzy causes a bounty, and apparently you hit someone that lives in a foreign hold?
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SWagg KId
 
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Post » Wed Jun 13, 2012 4:21 am

Your situation is actually more impressive than an outrage. Frenzy causes a bounty, and apparently you hit someone that lives in a foreign hold?
I know your illusions spells go through holds that's amazing
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Charles Weber
 
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Post » Wed Jun 13, 2012 2:49 am

Some illegal actions will increase your bounty even if you are not located in that particular hold when you commit the crime.
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Hazel Sian ogden
 
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Post » Wed Jun 13, 2012 3:35 am

Your topic heading really makes no sense in the context of your argument. It should be, "Why can't I use Illusion spells in town"? But honestly even that is bad because you obviously don't know how to play your character if you think you should be able to go into town using the Mayhem spell without getting a bounty. And seriously, like a bounty is a big deal. Pay it off and be on your way.
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Rachyroo
 
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Post » Wed Jun 13, 2012 6:48 am

If you want to make an NPC commit suicide via Illusion then just don't use Mayhem. Hide and use Frenzy. Or if it's that important work your way up to the Poisoner perk in the Pickpocket tree and slip him a Frenzy poison. Using Mayhem for that is pretty messy
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Lucie H
 
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Post » Wed Jun 13, 2012 9:22 am

Except for Call to Arms, the Master level Illusion spells have a range of 250 feet. So yeah, unless you find yourself want to wreak havoc everywhere and anywhere, just dual cast spells like Frenzy for single targets.
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Sandeep Khatkar
 
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Post » Tue Jun 12, 2012 10:08 pm

Your topic heading really makes no sense in the context of your argument. It should be, "Why can't I use Illusion spells in town"? But honestly even that is bad because you obviously don't know how to play your character if you think you should be able to go into town using the Mayhem spell without getting a bounty. And seriously, like a bounty is a big deal. Pay it off and be on your way.

My issue is not a bounty. My issue is that the AoE is so big I could probably be killing off so many people. Whiterun is fairly close to the Pale, moreso than Markarth to Falkreath or Windhelm to Dawnstar. This spell just sounds like it's only going to cause collateral damage. I guess I'm stuck using it indoors.
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Charlotte Buckley
 
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Post » Wed Jun 13, 2012 12:27 pm

My issue is not a bounty. My issue is that the AoE is so big I could probably be killing off so many people. Whiterun is fairly close to the Pale, moreso than Markarth to Falkreath or Windhelm to Dawnstar. This spell just sounds like it's only going to cause collateral damage. I guess I'm stuck using it indoors.

It's a massive master level spell. It hits a very wide area. No idea about the bounty from The Pale. Maybe someone in town belongs to that area. Maybe it's a bug. Maybe you just wanted to be funny. It's not a spell I would use anywhere near town unless I just wanted to cause general havoc and then I could care less how much bounty I get or from where.
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Ladymorphine
 
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Post » Wed Jun 13, 2012 8:12 am

My issue is not a bounty. My issue is that the AoE is so big I could probably be killing off so many people. Whiterun is fairly close to the Pale, moreso than Markarth to Falkreath or Windhelm to Dawnstar. This spell just sounds like it's only going to cause collateral damage. I guess I'm stuck using it indoors.

It's because the border between Pale and Whiterun is just on the north of Whiterun. It's not so much the large AOE of spell as it is the small open world.
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Jerry Jr. Ortiz
 
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Post » Wed Jun 13, 2012 12:53 pm

It's because the border between Pale and Whiterun is just on the north of Whiterun. It's not so much the large AOE of spell as it is the small open world.

UESP says the AoE is 250 feet. There is no way that spell cast inside the city of Whiterun is hitting someone in The Pale. The closest thing I can think of is the farm where Cicero's wagon breaks down, and that is not even close. I would bet that it's either a glitch, or someone who is from The Pale is inside Whiterun and getting hit.
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Kortknee Bell
 
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