
Anyone knows a better way of doing this?
Thanks,
Jashkar

Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() ;put whateveryouwant endIfendEvent
)Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) if akNewContainer == Game.GetPlayer() ;put whateveryouwant endIfendEvent

)