How Do I make a dialogue only be available at a certain time

Post » Wed Jun 20, 2012 6:52 pm

I am trying to make an NPC meet the player at midnight at a specific location. Everything works fine but the player can just go to the tavern (where he resides while not standing on the meeting spot) and talk to him there and continue the quest as if they met at the spot at midnight.


So TL;DR question: How do I make a certain dialogue/conversation option only be available at certain time.
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Katie Samuel
 
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Post » Wed Jun 20, 2012 3:40 pm

Probably just a dialogue condition of GetGameHour or something similar.
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victoria johnstone
 
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Post » Wed Jun 20, 2012 3:10 pm

Do GetGameHour (Or it's 'GetGlobalVariable - GameHour' I don't remember) > 0 OR < 1. Then they must meet between 12 and 1am.
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Talitha Kukk
 
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Post » Wed Jun 20, 2012 9:38 pm

Ah of course.

Thank you.
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Claire Mclaughlin
 
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