is there another way instead of wyrebash then to merge plugins?
I do it in the CK. Here's the steps -
1. Select both esp files in the CK and set the biggest plugin as the active file. (see *)
2. Click OK and load up the cell of the non-active plugin.
3. Select everthing in the cell and duplicate it.
4. Cut all the duplicated objects.
5. Delete the cell (see **)
5. Create a new cell by duplicating the AAMarkers and then delete everthing in it., except Navmesh
6. Rename the duplicated cell and then open it.
7. Right click -> Paste in Place
8. Save
* If one of the cells has a lot of custom duplicated items, make that your active cell.
** Although I delete the cell, it is not deleted from the .esp file because that .esp is not the active file.
A few thing to look out forAny duplicated objects that have been modified will not have those properties once you copy them over. That's why you pick the the cell with the most custom objects, as the active plugin.
The custom properties on objects will have to be done again. Not a big problem.
You will need to re-duplicate them.
Objects that have links will have those links broken when you Cut them. Take this into consideration. Bookshelf containers will have their links severed.
[Edit] Now that i think of it, if you copy the duplicated items, instead of cutting them, it might keep links attached. Can't really remember. It's been a while since I done it. Try it and see.
Make sure you back-up both files first