Previously asked (no replies) how to place object to camera position, but this request much more simple and also will help me. I'd like to put object to world center (0,0,0 and aligned by rotation to world axes). It can be some externally loaded or generated, but extremely big by size to make sure it will render everywhere where player is (as "visible" everywhere). Properties of such object is my problem (i'll detect it then, for example by amount of vertices and material parameters). Such object must exist adn render anywhere, in interior and exterior scenes, existing or created by other modders. Is that possible or engine have poor scripting features even for this?
