I created it, set it on "Start Game enabled", even added a script with OnUpdate and wrote registerForUpdate(5) in the startup stage.
My problem is that i want to start the quest after the player has talked with someone. I've written the dialogue, but it seems i still got to add the topic somehow, like it had to be done in the construction set before it could be talked about in the game. But in order to add the topics, I need a script like the questscript in the construction set which runs without needing the quest to be already started. The OnUpdate script I added to my quest doesn't seem to do the job.
Because I haven't seen any other people asking about this problem, it seems I'm missing something elemental concerning quests in the Creation Kit. Can you help me?
