I've tried loading up both mods in the CK, with mine active and creating an armour property which points to the armour from the mod, but this doesn't seem to work. Nothing happens in game. Is it because the CK has stored the armour reference as 02xxxxxx, but has a different value in game due to load order? Is this the correct way to be trying to do this? I can't find any tutorials or guides which explain how to interact with other mods or esp's.
