So is there another thread pertaining to this issue? I'm also having the issue where it tells me B is back but back turns out to actually be "select" on the controller. I'd much prefer to have B be back and A be accept, while having A be run and B be Jump. This seems like an issue that should have never been. I've no clue how something like this ever made it past QC. Or maybe I'm doing something wrong. Either way, I'd really like to know how to fix this. I'm starting to regret spending $60 on a game with huge glaring issues that stare me in the face every time I pretty much do anything with the controller.
On a separate note, is there a mod or something for getting eyefinity to work without having to run external .exe's? The "fixes" on widescreengaming work alright, but it's extremely cumbersome for something that should be supported by the game engine in this day and age of gaming. It's not game breaking, but man, this game would be phenomenal if it inherently supported eyefinity. I'd even pay for a DLC that added eyefinity support as it just adds so much immersion into a world that supports high levels of immersion.