» Sat Jun 02, 2012 7:27 pm
Sorry, double post (the edit function is acting up on me)... If you want to crank up some conjuration points fairly well, and you are in a dungeon behind a grate/door, cast your conjure familiar or flame antronachs through the grate onto the deathlords on the other side (assuming there are some lurking around)...I managed to zip up 3 skill levels in conjuration in about 10 minutes doing that recently, and the benefit was that the nasties couldn't get to me because of the grate, and it was nowhere near as boring as the usual power levelling methods.
Edit:
Lendial, not really, although if it does then I probably didn't notice it any different from the Broken Steel glitches that were introduced. One thing that does happen though is that the game 'grows'. In places where there used to be a patrol or camp of 3 or 4 baddies, now there will be 12 or more. Most of the random beast encounters went from a single deathclaw or radscorpion to 3 or 4 albino radscorpions or such. The game became insanely dangerous, if that is a good expression.
However, as a PC gamer I religiously strip non-essential programs from my task manager and turn my security suite into 'game mode', before I play any game. I found that it really does help with Skyrim as well...basically that frees up an awful lot of potential in the CPU (over 50% general usage), which helps avoid bottlenecking. Certainly for PC'ers I would highly recommend people to become familiar with the sub-routines or programmes in their windows task manager and to experimenting with which ones can be closed down during a gaming session...and it needs to be done from within 'task manager', not the desktop, as quite often all that you do when you do a desktop closure is simply remove the operating icon, it doesn't shut down the background program.